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I am from Kinect2 Playback

timpernagel, Monday, Nov 3rd 2014 Digg | Tweet | Delicious 7 comments  
princemio 07/11/2014 - 16:45


rogalag 13/11/2014 - 11:37

Nice and handy!Will you share your node?

guest 22/11/2014 - 07:59

That’s great! Please share!!!

vjc4 12/07/2015 - 00:32


timpernagel 04/08/2015 - 10:36

I'm currently working again on the plugin. It's far from being stable but I'm planing to upload soon.

id144 31/12/2016 - 21:37

I made small modifications to the current Kinect2 DX11 nodes so they work with unplugged device and playback from Kinect Studio.

I've made a pull request toward DX11 master from Mr. Vux. Meanwhile download to nodes

or compile yourself from my forked repo

id144 13/01/2017 - 19:31

I've published the Playback and Record nodes for Kinect studio alongside with modification of Kinect node so the device does not need to be connected.
Playback is reasonably ready and we use it in production, Recording has some woes(no indication of filesize and buffer usage, though this can be measured by other tools) but it's usable as well.


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anonymous user login


~6h ago

udo2013: @systray27 thank you :)

~2d ago

systray27: @Udo2013> Wow that's beautiful!

~7d ago

mediadog: @tonfilm Thanks! Need to kill a specific vvvv instance, so that enables "taskkill /FI "WINDOWTITLE eq (title)"

~8d ago

tonfilm: @mediadog you can use the VVVV (VVVV) node for that

~9d ago

mediadog: Wasn't there a commandline switch to set the window title instead of the random characters? Can't find it

~10d ago

synth: @tonfilm Awesome, thanks!

~10d ago

tonfilm: @synth yes, if you have a valid ticket for #node20 you will have access to all workshops and their recordings: https://20.nodeforum.org/tickets/

~10d ago

synth: Is there a recording of the Procedural Graphics , and can one buy it somewhere?

~12d ago

david: And finally.... Realtime graphics with Stride 3D – The Fundamentals with the developers https://tinyurl.com/y4utxhyv