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addons_45beta34_01

So helo, whats new here?

Kinect and Bullet nodes are both available in the addonpack and the DX11 pack. Until now this possibly caused confusion (red nodes) when you had both packs in use.

Now all Kinect and Bullet nodes in the addonpack have a DX9 version. So from now on, no more confusion, but: If you have older patches where you specifically want to target the DX9 versions you'll have to update that manually now. Sorry for that but we cannot do that conversion automatically.

A few new nodes by motzi, most notably the OneDollarRecognizer (2d). Make sure to check its helppatch.

And thanks to work by velcrome and microdee we were able to further reduce the list of nodes missing in 64bit builds.

Feel like supporting those efforts? See the list of flattrable vvvv users.

joreg, Tuesday, Jul 21st 2015 Digg | Tweet | Delicious 1 comments  
motzi 22/07/2015 - 08:06

the OneDollarRecognizer helppatch is broken, the nodes of DrawingVisualizer and GestureVisualizer are linked to the wrong path.

if you still want to try you can find the modules here:
vvvv_45beta34_x86\addonpack\lib\nodes\modules\2d\OneDollar

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~12h ago

~5d ago

joreg: Know someone who should learn #vvvv? Send them to one of our intro workshops in #Berlin https://nodeforum.org/announcements/2020-series-of-2h-introduction-workshops-to-vvvv-gamma/ #creativecoding

~5d ago

udo2013: @sunep:had an idea how to restore midi-data by one lick and bring the sliders in original position.patch in forum."restore midi.."

~11d ago

sunep: @udo2013 make a forum post about and I can share my subpatch

~11d ago

sunep: @udo2013 I have myself dealt with that problem by using LTP (Value) in pickup mode

~15d ago

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~17d ago

joreg: @soundreactor: yes