» 12 Bit Alchemy
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12 Bit Alchemy

credits
Projectpage:
http://waltzbinaire.com/work/12-bit-alchemy/

Design: Waltz Binaire
Artistic Direction: Christian Mio Loclair
3D Artist: Remo Gambacciani
Sound Design: kling klang klong
Commisionened: Fiber Festival 2017
Exhibition: Prima Materia

The Process to approximate and adjust,
to iterate and refine
is weaved into every form of creation.

The ongoing need to adapt an existing configuration, based upon an everchanging subjective need, seems to be an exclusive element of creative exploration. To investigate a material that primarily resonates within the researcher himself, seems to be a highly intrinsic feature of human behaviour.

The piece "12 Bit Alchemy", commissioned by Fiber Festival 2017 and exhibited at Prima Materia, is devoted to no other field then the act of tinkering, play and refinement itself. By merging diverse digital procedures, we continuously aim to portray the desire for computational, yet visual revelations.

princemio, Monday, Aug 21st 2017 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~11h ago

keftaparty: @circuitb already tried, no luck with them... Thanks anyway.

~15h ago

keftaparty: Show tonight, thanks !

~15h ago

keftaparty: Urgent: does anyone know a wireless video transmission specialist in Paris. Having crazy problems here. Using Teradek hardware.

~1d ago

r.a.u.l.: I found some workarounds to get some output, but I‘ll prepare a patch that shows the different issues

~1d ago

joreg: @raul can you provide a patch that shows this in a new forum thread?

~1d ago

r.a.u.l.: FileStream (EX9) in Preview-Node works, but patching VideoTexture/FullscreenQuad/Renderer is black.. ideas? It works elsewhere :-(

~1d ago

aoi: Would you be willing to choose some days to write an article in this calendar in English or Japanese? https://qiita.com/advent-calendar/2017/vvvv

~1d ago

TidensBarn: Does somebody know where to find an DX11 onscreen keyboard patch?

~2d ago

vnm: Does Intensity Pro 4K work with VideoIn(dx11)?