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meso-Progress Bar

Creation of a interactive table by MESO Digital Interiors for satis&fy. It was used at an event for the Metro Group. Read on more at MESO.DESIGN

in this project some independent work comes together:

satis&fy Hardware and set up
tonfilm Main Patch with video tracking and animations control, putting all together
gregsn Wave Simulation pixel shader (with slight modification)
ampop (slow) Particle Worms
oschatz (fast) Position Traffic
sanch, tonfilm Cellular Automata Bubbles pixel shader

anonymous user login

Shoutbox

~14d ago

~18d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~24d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable