» Installation
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Installation

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For unpacking the download we recommend to use 7zip since many users had problems with other unpackers (including the built-in windows function).

- vvvv
Extract the vvvv directory from the .zip archive to a nice place on your harddisk.

- addons
Extract its .zip over your vvvv directory so that the \addonpack directory is placed right next to the \girlpower directory.


OS X

Want to run vvvv on your mac? Here is a collection of some
Best practices with Bootcamp.

Run setup.exe.
This will ask you for administrative rights which you'll have to accept.

If it doesn't ask you,
you'll have to run setup.exe as administrator manually by rightclicking on it and selecting "Run as..."

If all lights are green then everything is ok, just close setup and run vvvv.exe.


If you see a any red light you are missing some dependencies and will have to install them by following the according links.


Encounter any troubles with running vvvv? See the Troubleshooting page.


Uninstall

Before deleting the directory containing vvvv run setup.exe again and click 'Uninstall'.

anonymous user login

Shoutbox

~11h ago

joreg: 299 responses to the survvvvey! now if everyone who took it only finds one more to take it...you do the math http://goo.gl/forms/u4MH5YrFSs #vvvv

~1d ago

rrrr: Timeliner curve editing, how to do it: https://twitter.com/iangeek/status/569810168969601024

~1d ago

StiX: i think i alredy used it once, but i might be just confusing constructing my own mesh with getting stuff out of a buffer

~1d ago

evvvvil: you mean like vertexbuffer dx9 node Stix? I would use a compute shader... you're saying there is a dx11 node that does this?

~1d ago

StiX: i think i went blind, i cant find a way how to get vertices positions from geometry buffer, can someone point me to the right node?