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chico

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Registered since 01/07/12
Last seen never
Forum Profile chico

This is a list of contributions to the website made by user chico. Every revision of a content type created will show up seperately here.

This is a list of contributions to the website made by user chico. Every revision of a content type created will show up seperately here.

Title Type Created date
text mosaic Forum Post 6 years 19 weeks ago
Re: text mosaic Forum Reply 6 years 19 weeks ago

This is a list of contributions to the website made by user chico. Every revision of a content type created will show up seperately here.

Title Type Created date
shout by chico Blog Post 6 years 17 weeks ago
shout by chico Blog Post 6 years 17 weeks ago
shout by chico Blog Post 6 years 18 weeks ago
shout by chico Blog Post 6 years 21 weeks ago
shout by chico Blog Post 6 years 21 weeks ago
shout by chico Blog Post 6 years 23 weeks ago

This is a list of contributions to the website made by user chico. Every revision of a content type created will show up seperately here.


homepage http://chico.xyzzy.ru

vk.com group about vvvv:http://vk.com/vvvv_patching

anonymous user login

Shoutbox

~1d ago

ravazquez: @karistouf you can use my Global S&R contribution for this purpose

~2d ago

joreg: yes, no S/R. OSC is one way to communicate btw. instnces.

~2d ago

karistouf: @joreg: between 2 differents instances of VVVV on same computer,no S and R (values) possible ? only OSC way ?

~4d ago

tonfilm: glad to share the second update on the #vl #xenko #3d library: #vvvv #visualprogramming #creativecoding vl-xenko-3d-engine-update-2

~6d ago

joreg: rather toot then tweet? follow the hype and us on mastodon: https://mastodon.xyz/@vvvv #vvvv

~7d ago

ggml: any recommendation for renting visuals-grade pcs in berlin ?

~7d ago

metrowave: Structure Sensor Core now for Windows: https://store.structure.io/buy/structure-core cool features, could be useful in vvvv

~7d ago

yar: @levi I used xml, expresso and scripts for importing/exporting (c4d <-> VVVV)

~7d ago

levi: @yar . yea thanks. was a bit outdated that one. but c4d has the ascii importer now that did the trick.