Bone man

hi all,
inmy spare time i started to build a man in vvvv…it will dance ,in my intention,but i don know if i srarted in the right way.
i have a lot of question (how tolink a xfile to a bone,for example,or how 2 build the shoulders)on it:d u want 2 help me?

so , take a look at the patch,any suggest are welcome!!!

dav.v4p (23.6 kB)

hi mastrobardo!

check out a newer version!!
your patch is made with version 9.0.

however in version 9.1 there are some new modules:
Bone (Transform LookAt Vector).v4p cool for inverse kinematics
InverseKinematics (3D 2Bone).v4p the more coll for inverse kinematics

when converting to the newer version however all your
“Bone (Transform Vector).v4p” modules will be replaced by a legacy module which tries to imitate the old one.

however this is not very helpful when you just try to build up a new, clean and readable patch.

so i suggest:
start from scrath again.

create a “Bone (Transform Vector).v4p”, select and press F1.

do the same for
-“Bone (Transform LookAt Vector).v4p” and
-“InverseKinematics (3D 2Bone).v4p”

and check out the folder girlpower+ Bones

TIP: try to think of the hip as the root of your body.

cheers, seb