» workshop_köln_0706
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workshop_köln_0706

Second workshop at KHM Cologne. The workshop was held by felipe and tonfilm.

Content

Introduction

  • Projects, Examples
  • Features
  • Timeline vs. VVVV
  • Pros and Cons

Basics

  • Visual Programming
  • VVVV User Interface
  • Node Categories
  • Frequently Used Nodes
  • Spreads

3D

  • Camera
  • Transforms
  • 3D-Model Import/Export
  • Shader

Sensorinput und Animation

  • Animation Nodes
  • Animation of 3D-Models
  • Mesh Editor

Graphical Animation

  • Motionblur
  • Feedback
  • Shader
  • Texture Transformation

Generative Techniques

  • Generation of 3D-Models
  • Patches to play with

Rendering

  • Avi Rendering
  • HQ Frame Rendering

Download all patches we prepared and made during the workshop:
Koeln Workshop Patches 0706.zip (505.20 Kb)

anonymous user login

Shoutbox

~7h ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~7h ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~7h ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~2d ago

benjawmino: so are there no splines/curves in gamma yet??

~5d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~9d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~9d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~9d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~11d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk