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vux-projects-reflections

<h1>Reflections</h1>

<h2>Synopsis</h2>

Reflections is a performance which explores the synchronicity between a performer and his environment.

The environment is the stage, which is the performer's playground.
But when the environment develops some perceptive abilities,
it starts to interact with the character.

Those interactions create a new form of reality opening unimagined perspectives.

<h2>Technical</h2>

The performance contains some highly technical and innovative circus skills and object manipulation,
fused with digital media techniques (tracking, projections, sound) to create a unique atmosphere.

The performer's actions are tracked in different ways:

  • Silhouette and feature extraction to detect body parts and their movements (hands, arms, feet...)
  • Color based object detection to detect objects, with collision maps to get the interactions between the performer and the objects.
  • Sensors are on the performer to detect some slight move changes that are not possible to detect with tracking.

All that data is then sent to the main program (specifically designed) which processes this data to update the environment in different ways:

  • Sound and Music update (which itself sends it's own data to the main program).
  • Projection Update depending either on motion data or sound data.

Softwares used:

  • Eyeweb: Motion tracking and data analysis.
  • vvvv: Projections and some data analysis.
  • NTP (in house): Main controller, glues all together.

<h2>Screenshots</h2>

Centroids extraction from eyesweb. A rotating staff is automatically attached to each hand, spinning speed being adjusted depending on quantity of motion.

by vux

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~13min ago

AKa-visuals: Hi guys. Everyone guess when xenko engine would be avaliable to play around in vl ... Isnt?

~7d ago

joreg: and right after the intro join us for our second Patching Circle: patching-circle bring your projects and problems and patch along

~7d ago

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