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vux-projects-reflections

<h1>Reflections</h1>

<h2>Synopsis</h2>

Reflections is a performance which explores the synchronicity between a performer and his environment.

The environment is the stage, which is the performer's playground.
But when the environment develops some perceptive abilities,
it starts to interact with the character.

Those interactions create a new form of reality opening unimagined perspectives.

<h2>Technical</h2>

The performance contains some highly technical and innovative circus skills and object manipulation,
fused with digital media techniques (tracking, projections, sound) to create a unique atmosphere.

The performer's actions are tracked in different ways:

  • Silhouette and feature extraction to detect body parts and their movements (hands, arms, feet...)
  • Color based object detection to detect objects, with collision maps to get the interactions between the performer and the objects.
  • Sensors are on the performer to detect some slight move changes that are not possible to detect with tracking.

All that data is then sent to the main program (specifically designed) which processes this data to update the environment in different ways:

  • Sound and Music update (which itself sends it's own data to the main program).
  • Projection Update depending either on motion data or sound data.

Softwares used:

  • Eyeweb: Motion tracking and data analysis.
  • vvvv: Projections and some data analysis.
  • NTP (in house): Main controller, glues all together.

<h2>Screenshots</h2>

Centroids extraction from eyesweb. A rotating staff is automatically attached to each hand, spinning speed being adjusted depending on quantity of motion.

by vux

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Shoutbox

~18h ago

motzi: @udo2013: you can't change the resolution of the standard DX11 renderer (res=window size). use temptarget renderer + preview instead

~23h ago

Tamoeba Kale: Is it possible that i am missing thew whole "animation" category nodes? how?

~2d ago

udo2013: hello. is there a way to change the fullscreen resolution of renderer dx11? found no possibility + can not be opened.

~2d ago

tekcor: @joreg vl.glTF loader looks intense inside, but is red in b36.

~2d ago

MultiNIL: @joreg sure!

~3d ago

joreg: @MultiNIL supa! can we have this as a gallery entry? 24

~3d ago

MultiNIL: forgot to share: our very first vvvv project, digital-hybrid-airhockey-table: https://vimeo.com/210617286 making of: https://vimeo.com/269974764

~3d ago

dawoof: looking for a VJ/performer for the 1st of june for 1 hour in Amsterdam for a Conference, Hit me up +649241940

~3d ago

tekcor: @joreg cool seems like i missed that one. such a good shader resource

~4d ago

karistouf: does anyone has trouble with the new update of windows ? switching to other app while rendering fullscreen provoks blank output