» vux-plugins-box2d
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vux-plugins-box2d

Box2d Nodes

Collection of nodes to use the box2d physics engine:
Box2d website

Pretty much all features are implemented.
this includes:

  • All shapes (box/circle/polygon/edge chain)
  • Collision processing
  • All joints (distance,revolute,line,prismatic...)
  • All controllers (gravity field, water,acceleration...)
  • Apply force/torque/impulse
  • Collision filtering
  • Create/Update/Destroy bodies/shapes

Source code in vvvv repository (written in c++)

Available in addon pack

by vux

anonymous user login

Shoutbox

~1d ago

joreg: here we go: complete list of 49 workshops for #NODE17 node17-workshops-announced schedule still to come #vvvv

~1d ago

velcrome: @superflysiNZ it is pretty cool, and works solid. but you need #m4l

~3d ago

skyliner: i see some potential here

~5d ago

remony: @evvvvil send your bio for NODE17 please I don't know how to reach you!!

~6d ago

~8d ago

guest: Can someone please upload a built version of the htmlrenderer DX11 64 bit which works with the new DX11 pack?

~8d ago

StiX: the second .xml save feature just saved my life today. Bless you devvvvs