» vux-plugins-box2d
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vux-plugins-box2d

Box2d Nodes

Collection of nodes to use the box2d physics engine:
Box2d website

Pretty much all features are implemented.
this includes:

  • All shapes (box/circle/polygon/edge chain)
  • Collision processing
  • All joints (distance,revolute,line,prismatic...)
  • All controllers (gravity field, water,acceleration...)
  • Apply force/torque/impulse
  • Collision filtering
  • Create/Update/Destroy bodies/shapes

Source code in vvvv repository (written in c++)

Available in addon pack

by vux

anonymous user login

Shoutbox

~3d ago

skyliner: the vcard page is assembled by personal settings + user page

~3d ago

lasal: thank you guys but this is to edit the user data, i don't find how to edit the vcard

~3d ago

CeeYaa: @lasal - haha nice - I think it's funny - you should keep it ;) to change - HOME-SETTINGS - PERSONAL SETTINGS

~4d ago

skyliner: @lasal: here?

~4d ago

lasal: who knows how to edit the vcard?

~4d ago

joreg: get started with #vl with this first part of a series of "vl for vvvv users" tutorial: https://discourse.vvvv.org/t/vl-for-vvvv-users-key-differences-1-5/15919 #vvvv

~4d ago

joreg: speak japanese? this looks like a great resource for #vvvv tipsntricks: https://qiita.com/advent-calendar/2017/vvvv