» vux-plugins-box2d
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Box2d Nodes

Collection of nodes to use the box2d physics engine:
Box2d website

Pretty much all features are implemented.
this includes:

  • All shapes (box/circle/polygon/edge chain)
  • Collision processing
  • All joints (distance,revolute,line,prismatic...)
  • All controllers (gravity field, water,acceleration...)
  • Apply force/torque/impulse
  • Collision filtering
  • Create/Update/Destroy bodies/shapes

Source code in vvvv repository (written in c++)

Available in addon pack

by vux

anonymous user login


~1d ago

colorsound: @nsynk team. I sent you email about the optitrack at the store. Did you receive it? Thanks.

~2d ago

dominikKoller: vvvv Academy is going on Tour - and looking for partners to host a course! vvvv-academy-on-tour

~4d ago

joreg: another release candidate is out for the weekend: beta36-release-candidate #vvvv please test and report!

~6d ago

microdee: I realized that I will just do those updates on separate branches, Still stay tuned...

~6d ago

microdee: I'm making mp.* packs CI and release friendly. Meanwhile vpm downloads might not work with them for a bit. Stay tuned...

~6d ago

~7d ago

karistouf: thank you joreg

~7d ago

joreg: good to hear!