» vux-plugins-box2d
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

vux-plugins-box2d

Box2d Nodes

Collection of nodes to use the box2d physics engine:
Box2d website

Pretty much all features are implemented.
this includes:

  • All shapes (box/circle/polygon/edge chain)
  • Collision processing
  • All joints (distance,revolute,line,prismatic...)
  • All controllers (gravity field, water,acceleration...)
  • Apply force/torque/impulse
  • Collision filtering
  • Create/Update/Destroy bodies/shapes

Source code in vvvv repository (written in c++)

Available in addon pack

by vux

anonymous user login

Shoutbox

~41min ago

xd_nitro: oh it's a contribution not forum. doh! multitouch-stack-revived

~42min ago

xd_nitro: hey y'all - anyone up for doing some sponsored work on multitouch-stack-revived?

~18h ago

tonfilm: @all please update your VVVV.OpenVR pack, important bugfix: vvvv.openvr #htc #vive #oculus #rift #vr

~22h ago

~1d ago

id144: @joreg i'm not sure where to start with the requests, everything i know is wrong and yoghurt

~1d ago

joreg: only 5 requests but already 20 proposals for #node17 workshops. keep'em coming: node17-call-for-workshops #vvvv #vl #visualprogramming

~1d ago

joreg: the 2016 numbers are out: vvvv-in-numbers-2016 thanks everyone for contributing #vvvv

~1d ago

skyliner: thanks for the numbers!

~2d ago

bo27: Anyone around LA area? Let's meet for beer+vvvv+business(optional)

~3d ago

eno: Last in a series of #liveAR shows https://youtu.be/75qzxi5LG-0?t=18m10s , proudly made with #vvvv