» vux-plugins-box2d
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vux-plugins-box2d

Box2d Nodes

Collection of nodes to use the box2d physics engine:
Box2d website

Pretty much all features are implemented.
this includes:

  • All shapes (box/circle/polygon/edge chain)
  • Collision processing
  • All joints (distance,revolute,line,prismatic...)
  • All controllers (gravity field, water,acceleration...)
  • Apply force/torque/impulse
  • Collision filtering
  • Create/Update/Destroy bodies/shapes

Source code in vvvv repository (written in c++)

Available in addon pack

by vux

anonymous user login

Shoutbox

~3d ago

sunep: @udo2013 make a forum post about and I can share my subpatch

~3d ago

sunep: @udo2013 I have myself dealt with that problem by using LTP (Value) in pickup mode

~7d ago

~7d ago

~9d ago

joreg: @soundreactor: yes

~9d ago

soundreactor: is 50beta.. supposed to be working in windows 7 ?

~11d ago

tonfilm: New update on the #vl #xenko node library! vl-xenko-3d-engine-update-3 vvvv #3d #visualprogramming #creativecoding #gamedev #dotnet