» vux-plugins-box2d
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vux-plugins-box2d

Box2d Nodes

Collection of nodes to use the box2d physics engine:
Box2d website

Pretty much all features are implemented.
this includes:

  • All shapes (box/circle/polygon/edge chain)
  • Collision processing
  • All joints (distance,revolute,line,prismatic...)
  • All controllers (gravity field, water,acceleration...)
  • Apply force/torque/impulse
  • Collision filtering
  • Create/Update/Destroy bodies/shapes

Source code in vvvv repository (written in c++)

Available in addon pack

by vux

anonymous user login

Shoutbox

~13h ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2d ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~7d ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~7d ago

micha_nismus: searching for a public discord server for vvvv

~14d ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~14d ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?

~14d ago

joreg: @LCA not aware, but the HIKVision sdk comes with a c# demo. need help for a commercial project? get in touch via devvvvs@vvvv.org

~16d ago

LCA: Has anyone ever made a HIKVision GigE work with vvvv?

~20d ago

schlonzo: What's the shortcut Anton used? =)

~20d ago

schlonzo: The extension manager for C# projects is an awesome addition! Could you pretty please add SDSL support?