» vux-plugins-box2d
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vux-plugins-box2d

Box2d Nodes

Collection of nodes to use the box2d physics engine:
Box2d website

Pretty much all features are implemented.
this includes:

  • All shapes (box/circle/polygon/edge chain)
  • Collision processing
  • All joints (distance,revolute,line,prismatic...)
  • All controllers (gravity field, water,acceleration...)
  • Apply force/torque/impulse
  • Collision filtering
  • Create/Update/Destroy bodies/shapes

Source code in vvvv repository (written in c++)

Available in addon pack

by vux

anonymous user login

Shoutbox

~23h ago

evvvvil: designed in v4, then converted to c++. "Pointless erections and broken sausages" my 4kb intro ranked 8th @ EVOKE https://vimeo.com/230590803

~3d ago

timpernagel: Did anyone here used one of those already: https://www.artec3d.com/3d-scanner

~3d ago

sebescudie: @synth : wuz there like two days ago, too bad!

~3d ago

synth: Anyone in Nice? I will be here for next 3 weeks. Shout out for a drink :)

~3d ago

joreg: "Looking for a tiny PC that still has space for a gaming-quality video card?" http://boingboing.net/2017/08/20/compare-tiny-pc-cases-with-thi.html

~4d ago

dominikKoller: Broken link in vvvv sdk for Microsoft Build Tools 2015

~6d ago

tonfilm: thanks @sunep!