» vux-patches-sokoban
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vux-patches-sokoban

<h1>vvvv Sokoban</h1>

Sokoban in pure vvvv patching (no externals).

Features:

  • All movements are working, with rules properly implemented.
  • Detects when level is completed
  • Load a level from standard Sokoban text format.
  • Levels automatically scaled.
  • Loads multiple level files (XML format), with option to go to next/previous level.
  • Everything modular, so game engine is fully separated from display.

Controls:

  • Move the character with left/right/down/up arrows.
  • When a level is completed, click on the renderer to go to next level.

Planned Features:

  • Undo (unlimited).
  • Record what moves have been done.

Download Sokoban 1.0

by vux

anonymous user login

Shoutbox

~5h ago

fibo: Hello Frankfurt!

~6h ago

tobyk: For anyone at NODE not on the vvvv matrix chat beer at naxoshalle from 6pm!

~8h ago

tobyk: Beer tonight in Frankfurt?

~21h ago

Elias: new #vvvv and #vl release: vvvv50beta35.8

~1d ago

dominikKoller: Is there a reason the old Arduino nodes are still not set to Legacy?

~1d ago

dawoof: has anyone used a LEDMX4 pro?

~3d ago

yar: I heard you like raymarching. https://vimeo.com/222084800

~3d ago

tonfilm: very nice @mburk!!! so here is the next task if you have nothing else to do: https://github.com/tebjan/CraftLie/issues/7

~3d ago

sebescudie: such wow! thanks!

~3d ago

mburk: SuperPhong -> SuperPhysical superphysical