» vux-patches-sokoban
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vux-patches-sokoban

<h1>vvvv Sokoban</h1>

Sokoban in pure vvvv patching (no externals).

Features:

  • All movements are working, with rules properly implemented.
  • Detects when level is completed
  • Load a level from standard Sokoban text format.
  • Levels automatically scaled.
  • Loads multiple level files (XML format), with option to go to next/previous level.
  • Everything modular, so game engine is fully separated from display.

Controls:

  • Move the character with left/right/down/up arrows.
  • When a level is completed, click on the renderer to go to next level.

Planned Features:

  • Undo (unlimited).
  • Record what moves have been done.

Download Sokoban 1.0

by vux

anonymous user login

Shoutbox

~2d ago

mediadog: Aha! Right-click on an image to get the source link

~2d ago

~4d ago

antokhio: @luper vc redist 2013

~6d ago

guest: @Luper, you'll probably need to make the PhongDirectional etc node have one of the pins → NoTexture, and then voilà!

~8d ago

Luper: hey guy, just reinstalled VVVV and text(DX11.Geometry) not working, any idea why?

~8d ago

joreg: Reminder: Show us what you're patching on: #vvvv meetup tomorrow, Tue, Feb 23, 8pm CET: 8.-worldwide-meetup

~12d ago

vux: Hey all, we now in Berlin with @idwyr, say if you want to catch up :)