» Vakuum
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Vakuum

Vakuum is an intermedia performance, a mixture of theatre, dance, music and interactive media. Within this performance these tools are merging into a multilayered image of changing concepts of identities.

The room and media layer was concepted and realized by David Brüll and Ingolf Heinsch, using vvvv for realtime content generation, projection mapping and the interactive synthesis of sound, movement, light and video projections.

In order to achieve the most flexible working process, where technology does not constrict the performer’s clearance, we have built a theatre mapping system which enables us to map different projection layers to any canvas on the stage.

With a bit of a brilliant formula we were able to project on movable objects, that were canvas and stage design together.

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With: Nina Louise Vallon, Stefan Düe, Aljoscha Zinflou
Direction and Concept: Raman Zaya
Dramaturgy: Célestine Hennermann
Music: Jürgen Krekel
Room Concept and interactive Media: David Brüll, Ingolf Heinsch
Artistic consultation: Lorez Hippe
Assistant: Lisa Schindler

May 2008, Mousonturm Frankfurt, Germany

thanks to: vvvv(dot)org, satis & fy, meso digital interiors, mousonturm frankfurt

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Shoutbox

~19h ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~3d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~4d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~4d ago

sinao: one side

~4d ago

sinao: How to apply texture only on one of a cube?

~4d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~9d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?

~9d ago

microdee: what's BC7?