» Vakuum
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Vakuum

Vakuum is an intermedia performance, a mixture of theatre, dance, music and interactive media. Within this performance these tools are merging into a multilayered image of changing concepts of identities.

The room and media layer was concepted and realized by David Brüll and Ingolf Heinsch, using vvvv for realtime content generation, projection mapping and the interactive synthesis of sound, movement, light and video projections.

In order to achieve the most flexible working process, where technology does not constrict the performer’s clearance, we have built a theatre mapping system which enables us to map different projection layers to any canvas on the stage.

With a bit of a brilliant formula we were able to project on movable objects, that were canvas and stage design together.

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With: Nina Louise Vallon, Stefan Düe, Aljoscha Zinflou
Direction and Concept: Raman Zaya
Dramaturgy: Célestine Hennermann
Music: Jürgen Krekel
Room Concept and interactive Media: David Brüll, Ingolf Heinsch
Artistic consultation: Lorez Hippe
Assistant: Lisa Schindler

May 2008, Mousonturm Frankfurt, Germany

thanks to: vvvv(dot)org, satis & fy, meso digital interiors, mousonturm frankfurt

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Shoutbox

~4h ago

velcrome: @SFE_Engineering seems cool! https://www.sparkfun.com/news/2319

~9h ago

~14h ago

joreg: what's new in vvvv_50beta35.2 https://vimeo.com/205310326 #vvvv #vl

~2d ago

guest: whats going on under the hood when you sort.. https://www.toptal.com/developers/sorting-algorithms

~3d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~3d ago

velcrome: @mrboni check noodles pack

~4d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~4d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)