» tonfilm-Open Visuals
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tonfilm-Open Visuals


// DESCRIPTION //


With this interactive realtime visualizer the visitor
or guest of an event can get a first impression of a vj's work.

A controller is programmed with more or less fixed parameters
so that the user can modify the visuals, but can not stop or
fully change the result. This leads to a very basic and simple
experience of controlling visual motion.

A further development of this technique is the TFSC Tool?,
which is based on the same realtime 3-D engine. There are some
more functions and the automation restrictions are released.
In general it is optimized for a vj, who wants to devise special
textures and presets and of course, who wants to perform with it.

Conception, developement and design:

Johannes Guerreiro and Tebjan Halm.


// MEDIA //


logos and more:http://vvvv.org/tiki-download_file.php?fileId=990openvisuals_presskit.zip (10.28 Mb)</a>


// PROJECTS //


march 17th '07 Kunstmuseum Stuttgart


resumee video, the music is overdubbed but original

welcome

general guerreiro

fatboy land

fatboy land and trip hop tunes


every minute screenshot from the users


start 05 at former Bahnhofsverwaltung cologne, lounge installation


Open Visuals first presentation in cologne at the International School of Design (KISD),
installation with live music

anonymous user login

Shoutbox

~4d ago

cznickesz: @tonfilm thanks for the info. Can´t wait to give it a try!

~5d ago

tonfilm: @cznickesz #vvvv #vl #xenko integration is not ready for the public yet, it's still under heavy development... more updates soon.

~5d ago

cznickesz: Possibly dumb question: is there any release containing xenko-integration right now?

~7d ago

~7d ago

~8d ago

joreg: looking for latest #vvvv gamma preview? it is here: vvvv-gamma-2019.1-preview

~9d ago

udo2013: I just want to know why the camera does not work. should be easy to be answered.

~9d ago

udo2013: an answer, please. also there was a 4d julia set in dx9. that must have programmed one. haalllooo!!

~9d ago

udo2013: where are the people who have translated shadertoy's mandelbulb in hlsl ?? for vvvv