» takiscope-Cityscape project
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takiscope-Cityscape project

TAKISCOPE (Kentaro Taki) tried to make a digi-photo slideshow of Cityscape Tokyo by using VVVV.

A number of photos were already shot and those are projected on the corner of gallery space. The projected image is generated by VVVV.
With using "slideshow" function. Then photos are automatically collaged time by time.

And also the audience are shot by web camera is connected to PC and also shown on the screen.
There they can see cityscape, where there are live in and also themselves at the same time.

This experimental installation is a trial to grasp the system of our society, especially Tokyo, where is full of images, things, media, adds, people and information.

many thanks to VVVV!

by takiscope
references:http://www.netlaputa.ne.jp/~takiken/

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Shoutbox

~9d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~22d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~22d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~23d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~24d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~25d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~25d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1