» Interactive Nikon Media Table
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Interactive Nikon Media Table

MESO Digital Interiors was asked to design and plan an interactive table to inform about Nikons digital imaging technologies at the Photokina 08 in Cologne. The interactive table was part of the new exhibition booth designed in aspect of Nikons Motto for 2008 “Discover”. Read on more at MESO.DESIGN

The colours of the table – black, white and yellow – were chosen to match Nikons corporate identity, though using images as the main style element added much to the spectrum and formed a very colourful design approach.

To access the content six stations were implemented. Two additional layers triggered a stunning visual effect covering the whole table with huge photographies and closeups of Nikon camera details, making the entire surface interactive.

The content was organized in a floating semantic net and arranged around the topics Sharpness, Colours, Speed and Control. To open one of the items the visitor just needed to wave his hand over the table, another simple gesture of the hand browsed to the next item. The content consisted of short animated video sequences and text.

The playful effect layers consisted of two flocks of images that fell at irregular intervals on the table. A waving gesture over an effect layer image triggered a mask transition and revealed the picture very large as a slowly moving table background. When the visitor left the table, the main topic returned to its dynamic position in the semantic net.

VVVV was the multipurpose toolkit of choice for motion sensing and content creation.

The meso team: Jannis Kreft, Sebastian Oschatz, Max Wolf, Ingolf Heinsch

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Shoutbox

~12d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~26d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~26d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~26d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~27d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~27d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~28d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~28d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~1mth ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1