» future ocean
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future ocean

ceiling projection, globe with surface depth information and a few autonomous scan robots

three terminals running a flash interface, presenting additional information and movies

my pond installation was projected onto the sand floor, new feature: each worm reacts independently to humans, swims around physical and non-physical objects ( movie of the previous version)
(2x projectors, 12x5 m area, vvvv)

three plasma screens showing videos of deep ocean exploration

generative wall projection projected onto black curtain ! :)
(2 projectors, 10m wide screen, vvvv)

banner showing all seven reserach topics of the institute, cited as questions in the wall projection, at the t-shirts of the hosts and within the flash interface.

submarine 'Jago' and in the background the facade projection...our fly catchers if you want

the facade projection itself, 20000 ansilumen and v4 thrown at the glas front of Halle400. we put opera foil behind the glas to make the image visible

© Muthesius Kunsthochschule

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Shoutbox

~20h ago

nanotekt: VL.stride yet again ...this time nonphotorealistic https://youtu.be/_aALr2wcj0Y ...wish evvvveryone to be well!

~5d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~5h ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~8d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~11d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~19d ago

ravazquez: Happy new year!

~19d ago

sunep: Happy new year everyone!

~23d ago

ggml: confirmed. thanks

~23d ago

david: @ggml fixed. please try again.

~23d ago

joreg: @ggml confirmed. we'll investigate..