» Datafall
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Datafall

The Public Gallery asked Lia and Miguel Carvalhais in the year 2004 to design an interactive art-works for the permanent exhibition of the gallery. Lia and Miguel created an ambitious concept of particles floating on multiple screens throughout the building. The concept remained "on paper" for 4 years until in 2008 Peyote was asked to implement it in the gallery.

And here it is...

The system runs on 10 computers, driving 6 projectors and 12 LCD screens as well as 6 iFrames and 3 touchpannels for visitors interaction.

The idea of the piece is quite complex to describe: Visitors store their personal data at the entrance of the building. They are tracked via RFID throughout the bulding. When they approach Datafall, the animation instantly adapts to their personal preferences of color, size and age of the falling particles. Via touchpannels the visitor can pick and observe the settings of prior visitors, who are represented in a kind of timeline. The touchpannels influence corresponding parts in the animation and can be used simultaniously.
The personalized particles of the visitors continue to float around in the building into two "Contentpools" where the visitors can splash around in the data with the help of several iFrames.
Funny detail: On exiting the Gallery, each visitor can get his very personal version of the animation printed on T-shirts, coffee cups, key-fobs or baseball caps which can be purchased expensively.

Project: Peyote
Concept: Lia & Miguel Carvalhais
Location: The Public Gallery, West Bromwich, UK
Date: 2004-2008
Sound: Miguel Carvalhais
Patch: zepi

the following clips are shot with my tiny photo camera to give an idea of the setup. a proper clip will be available here soon.

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Shoutbox

~1d ago

joreg: here we go: complete list of 49 workshops for #NODE17 node17-workshops-announced schedule still to come #vvvv

~1d ago

velcrome: @superflysiNZ it is pretty cool, and works solid. but you need #m4l

~3d ago

skyliner: i see some potential here

~5d ago

remony: @evvvvil send your bio for NODE17 please I don't know how to reach you!!

~6d ago

~8d ago

guest: Can someone please upload a built version of the htmlrenderer DX11 64 bit which works with the new DX11 pack?

~8d ago

StiX: the second .xml save feature just saved my life today. Bless you devvvvs