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clean exp

some pics from the experiment done with the clear pin(set to 0) on the renderer(dx) node. you can get nice effects by simple texture transformation...

{picture file=img/wiki_up//render_0001 copy.jpg}{picture file=img/wiki_up//render_0005 copy.jpg}{picture file=img/wiki_up//render_0011 copy.jpg}{picture file=img/wiki_up//txrot0011 copy.jpg}

anonymous user login

Shoutbox

~18h ago

drehwurm: bäm @joreg. That's great!

~19h ago

drehwurm: Hey, it would be cool, if we could pass a startup-argument to the patch, to create our own startup args.

~3d ago

manuel: anyone ussing orbecc camera ?

~3d ago

anchnk: Feel free to dm me on twitter,slack,gitter,wherever as anchnk :)

~3d ago

anchnk: Me, any art rec in Berlin next week for an old vvvv user ? Would be great to meet as well. I did the vvvv/max/msp workshop at node08

~3d ago

polyrhythm: sweet, thanks! i figured i'd be doing c++ with a 4kb

~4d ago

evvvvil: @polyrhythm: No software, pure C++ and GLSL. IQ's 4kb framework does help, but get your text coding gloves on. http://www.iquilezles.org/code/isystem1k4k/isystem1k4k.htm