» change log - vvvv45beta27.2
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

change log - vvvv45beta27.2

released on 08 05 12

general

  • when using modules as QuickNodes they no longer show their patch
  • DoQuit (VVVV) can now take an ExitCode which vvvv returns on the commandline
  • fixed: patch-xml-attributes-rearranged which will come handy for version-controlling patches
  • re-introduced codecompletion for .fx (can still be removed by deleting \lib\hlsl.fnr)
  • NodeBrowser
    • fixed redraw-errors in categoryview and modules drag-dropped on a patch no longer open as patch
    • when opened in standalone mode (ctrl+n) it only showed 20 lines
  • fixed some pin-connection-troubles that allowed double-links or failed to disconnect links in some cases
  • fixed nodelist.xml: native nodes were missing in 27.1
  • renaming an iobox shouldn't mess up links in other patches anylonger.
  • small debug mode fix: forum-alpha/a27.2-debug-mode-bug
  • bug fixes in the core concerning the information if a pin has changed.

fixed nodes

  • Sort (String) bug as reported here: sort-(string)-outputs-only-text
  • VertexBuffer (Join) bug as reported here: vertex-buffer-bug-or-not-bug
  • GetSlice returned not empty output bin size when fed with nil. See posible-bug-in-getslice
  • Timeliner (Animation) now imports midi-files correctly and saves keyframes moved via states, as reported here: timeliner-saving-issues
  • Renderer (GDI) validates its view-matrix correctly again
  • Styx (Windows) node didn't clean up properly after being destroyed
  • AsString (SVG) outputs the strings according to the input slices now

anonymous user login

Shoutbox

~1d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~1d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~1d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~3d ago

benjawmino: so are there no splines/curves in gamma yet??

~6d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~10d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~10d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~10d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~12d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk