» Change Log - vvvv33beta13
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Change Log - vvvv33beta13

acl(admin devvvv vvvvgroup)

released on 18 06 07

general

  • vvvv now is able to exchange data with MySQL-databases
  • Mainloop time filter reset condition improved
  • vvvv now reports an error in the startuplog if it failed to register any activex control
  • now reports line and character of parser errors in Renderer (TTY)
  • the techniques-enum on effects now persists devicechanges
  • general bug fix related to empty spreads

bug fixes

  • RS232 (Devices) can now connect to comports > COM9
  • GlyphInfo (String) now reports correct values after being fed with a zero-spread
  • AsVideo (EX9.Texture) can now connect downstream via IOBoxes (Node)
  • PatchAlias (VVVV) now evaluates its output correctly
  • Intersect (3d Mesh Ray) memory leak fixed
  • OSCDecoder (Network) now handles addresses with multiple slashes and no more "out of memory"-messages in bundle-mode
  • HTTP (Network Get): now updates Name-Value pairs if any slice changes
  • DynamicTexture (EX9.Texture Value): now only computes while Apply=1
  • AsString (Color Hex) now clamps at 0, no longer resulting in bad output with negative values
  • Expr (Value): fixed memory leak and improved speed

changed nodes

  • FFT (Dshow9) added Frequency Scaling pin, see this discussion.
  • FileTexture (EX9.Texture) & XFile (EX9.Geometry Load) can now load their textures / xfiles in a different thread in the background while the system is up and running.
  • FileStream (DShow9) can now play Matroska files (if dshow-filters are installed)
  • Split(String) now can deal with Spreads
  • WordCount (String): fixed reset and added "Add Words" (apply) pin
  • DX9Texture is now able to output a spread of textures. it works perfectly together with a multipass effect, which outputs more than one color from within its pixelshader

new nodes

  • Database (MySQL Network) provides access to a MySQL-database(server)
  • Select (MySQL) retrieves data from database-tables
  • Insert (MySQL) adds new rows to database-tables
  • Update (MySQL) modifies data in database-tables
  • Delete (MySQL) deletes rows from database-tables
  • Cons (Color) concanates incoming spreads to one spread
  • Intersect (3d Mesh Subset Ray)
  • OptimusMini (Devices) a node that interfaces the Art. Lebedev Optimus Mini Three
  • Reverse (String)
  • Reverse (Color)

anonymous user login

Shoutbox

~4d ago

~7d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk