» ampop_diploma_part2
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.


This will become the place where all showcase projects are collected, example patches and background infos published and the ongoing work documented.

I have also to decide about the structure and content of this showcase. It would be a good idea to keep updates of the print manual in mind with changing main topics in each issue. It would have a magazine like character...


  • Introduction
  • Tutorials
  • Examples
  • Projects

something like that...

anonymous user login


~4h ago

velcrome: @SFE_Engineering seems cool! https://www.sparkfun.com/news/2319

~9h ago

~14h ago

joreg: what's new in vvvv_50beta35.2 https://vimeo.com/205310326 #vvvv #vl

~2d ago

guest: whats going on under the hood when you sort.. https://www.toptal.com/developers/sorting-algorithms

~3d ago

id144: AIR OpenCall: Artists and researchers from DE, working with the issues connected with digital culture. http://www.kair.sk/open-call-for-german-artists-2/

~3d ago

velcrome: @mrboni check noodles pack

~4d ago

catweasel: bezier match not doing it for you? Or do you need GPU specifically?

~4d ago

mrboni: I meant a gpu version of B-Spline (3D Surface). I only found an approach using bicubic filtering on a texture (dx9 gpuparticles)