» addons change log 45beta27.1-01
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addons change log 45beta27.1-01

Fixed Nodes

  • Fixed conflict between CVStructuralAnalysis and Geometry nodes.
  • 2d Geometry should now work for multiple devices.
  • Tablet (Devices Wintab) no longer throws errormessages
  • Text (EX9.Texture) empty string input fixed

New Nodes

  • Todomap will be available in addonpack. Dependency issue should be fixed.
  • Todomap has a new node to change variable data (min/max...) from patch.
  • Microsoft kinect SDK nodes. Some parts whould also be faster than in christmas pack
  • OpenNI Kinect nodes now also in addonpack (including: RGB-, depth- and usertexture and calibration-free skeleton-, gesture- and handtracking)
  • UGR File gradient parser
  • Nearest Neighbour nodes.
  • Assimp mesh loader
  • Invert (Quaternion) and Conjugate (Quaternion)

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Shoutbox

~1d ago

evvvvil: Lowlands Juggernauts - Result of yesterday's live coding improv on Twitch, made with 88 lines of shader code. https://www.shadertoy.com/view/ttsfD8

~9d ago

ddf: stride is great

~9d ago

joreg: vvvv meetup live now: https://youtu.be/EiHW0X6zjKE NODE20

~9d ago

~11d ago

~13d ago

david: NODE20 is online http://20.nodeforum.org First infos on how this all works this year...

~19d ago

domj: Relaxing saturday blend. 1 part soundcloud, 1 part spotify, 1 part bitwig. https://www.twitch.tv/dominikjancik