» ..:: u7 projects
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..:: u7 projects

ich²

ich² is a dance performance combined with a 360° projected stage. the venue we use is a tiny planetarium in Kiel where we implemented vvvv to enable us to do cool realtime visuals and play pre-rendered videos.

the whole performance is slightly a media overkill. the dancers will be able to control elements of the virtual stage and sound with the help of motion sensing techniques (cameras + body sensors). but basically the whole 360° projection will blow your mind as it perfectly fools your brain

ich² pictures?

ich² website
english version added

lot's of planetaria are shifting towards the use of video projectors and computer-generated content. while being involved in a project using such venue, we started to make a vvvv patch for such projection surface. the challenge is to combine up to six projectors to one seamless picture and distort the content according to the dome shape. the point is, once the content is straight again, you can create perfect 360 degree illusions of almost any (virtual) space.

Video (Flash 8)
very first system test in march 2006

anonymous user login

Shoutbox

~8h ago

evvvvil: The human fireball-"abduct" and me, we raymarched shapes near the champagne county for fun, just cos we could. https://vimeo.com/227243489

~12h ago

joreg: @nicoLD please start here: firmata protocol anything missing?

~12h ago

okvrdz: @joreg Thank you, it works know!

~13h ago

nicoLD: Is there an updated version of Firmata, Arduino and VVVV, an introduction (https://www.youtube.com/watch?v=RQ54h88ptmc&t=578s) ? thx

~13h ago

vux: @joreg : Ah yeah need to add in contributions, little reminder :)

~13h ago

joreg: it works with latest if you use the release from here: https://github.com/mrvux/vvvv-Box2D/releases

~13h ago

joreg: @Svartkabel beta2?

~15h ago

Svartkabel: Heyho, short question: is there any way to get vux' Box2dNodes.dll to work in versions > 45.beta2? Thx in advance!

~16h ago

joreg: @mrboni there isn't a direct way. one is CPU, the other GPU, they are not related...

~1d ago

mrboni: how to convert between shared memory name (ie SharedMemory ex9) and handle (dx11 FromSharedTexture) ?