» VL.IO.Xbox360Controller
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VL.IO.Xbox360Controller

module
Credits: Uses SharpDX.XInput, dependency automatically installed via nuget

about

This package adds nodes allowing you to use an Xbox 360 Controller in VL easily.

Similar pin layout as this plugin for vvvv xbox360controller but adds a Is Connected output and also there are 3 versions of the node available:
1. Standard - Outputs all controller inputs as either floats or booleans
2. Vector - Standard with thumbsticks as Vector2 values
3. State - Outputs a single Record object

1. Install using nuget in the commandline:

nuget install VL.IO.Xbox360Controller

2. Add dependency to VL.IO.Xbox360Controller via the node browser
3. Find nodes in IO.Xbox360Controller

A demo patch is included in examples folder in the nuget install location

Enjoy

download

VL.IO_.Xbox360Controller.1.0.0.zip
21.04.19 [17:32 UTC] by domj | 48 downloads
nupkg for offline install, use nuget install otherwise

anonymous user login

Shoutbox

~15h ago

joreg: In case you missed: We're starting with free bi-weekly introductions to #vvvv next week in #berlin free-vvvv-intro-workshops-this-summer-in-berlin #creativecoding

~1d ago

guest: uno|https://platform.uno/

~8d ago

joreg: @beyon too bad. but from now on we have a fixed schedule: every 4th tuesday in the month! hope this helps to plan evvvveryones visits

~8d ago

beyon: joreg: ah, bad timing, I would be happy to attend but I doesn't look like it will work out

~9d ago

joreg: @beyon any chance you can add 2 days to stay? would be great to have you at the (not yet announced) #vvvv meetup on the 23rd!

~9d ago

~9d ago

beyon: I'll be in Berlin July 13-22 - anything interesting going on in that time frame?