This is the DX11 version of the Softshadow from flux.
It seems to work not perfect or maybe to hard to tweak,but there it is in case someone want to play with ;D.
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Is there any newer version of this?
theres also this, where they differ or whether one is better than the other you'll have to check for yourself... deffered-pcf-shadows
Hey hey this doesn't seem to be working for me, doesn't make any shadows.. Is it working for you all?
It doesn't work on current vvvv version
if i remember correctly I have use it once with a previous v4 release (maybe 33.1)
@vux any idea why this is broken in b34.2 but works in b33.7? i don't see anything obvious..
I think at some point the default format for a temp renderer was changed. I uploaded the patch again with it set to a floating point format- seems to work now.