Credits: idea from http://www.cartelle.nl/deathpaint/study/ + UNC for too many things to mention (displacement map in this case)
Simple module for looking up mesh UV from screen space. The outputs are scaled for vvvv renderer rather then texture space, as this seemed easier to use.
Built with 27.2 + Addons
yes yes yes! thanks!
nice and pretty elegant!!
Thanks! I tried and failed to patch this a couple of times over the last year with vertex buffer, this was much easier. You might need to increase the size of the render pass if you need high accuracy though.
This one ROCKs!
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