» PaintMesh (EX9.Geometry UV)
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PaintMesh (EX9.Geometry UV)

Credits: idea from http://www.cartelle.nl/deathpaint/study/ + UNC for too many things to mention (displacement map in this case)


Simple module for looking up mesh UV from screen space. The outputs are scaled for vvvv renderer rather then texture space, as this seemed easier to use.

Built with 27.2 + Addons


PaintMesh (EX9.Geometry UV).zip
25.06.12 [19:17 UTC] by everyoneishappy | 1197 downloads

tgd 25/06/2012 - 22:33

yes yes yes! thanks!

microdee 26/06/2012 - 05:05

nice and pretty elegant!!

robi_h 26/06/2012 - 09:28


everyoneishappy 27/06/2012 - 00:57

Thanks! I tried and failed to patch this a couple of times over the last year with vertex buffer, this was much easier. You might need to increase the size of the render pass if you need high accuracy though.

robe 08/11/2012 - 01:40

This one ROCKs!

anonymous user login


~2d ago

schlonzo: also a nice way to hide jitter

~2d ago

schlonzo: I really dig the alpha fade on texture previews in 2021.4

~19d ago

yar: And now it's opertaional. It's just a concept, bugs expected

~19d ago

yar: sorry, one moment it's broken

~19d ago

yar: concept of genrative telegram bot: t.me/arktkbot