» Liquid Light
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Liquid Light



Here is Liquid Light, my latest production. It is based on dottore particle with a variation of the TextureField shader made by mrboni (I found it on a thread) and of course, lots of unc shaders.

Video here : https://vimeo.com/47904573


LiquidLight.zip - 26.08.12 [03:20 UTC] by lecloneur | 1774 downloads

colorsound 26/08/2012 - 08:24

nice ¡¡ thx

tekcor 26/08/2012 - 17:45


mediadog 27/08/2012 - 19:59

Most excellent - and illuminating!

anonymous user login


~8h ago

mrboni: As if by magic :)

~10h ago

joreg: @StiX supa blog, thanks, keep'em coming!

~11h ago

joreg: @mediadog please elaborate in the forum..

~11h ago

tmp: @mrboni yes if you can wait one or two more weeks

~13h ago

mrboni: did a dx11 buffer renderer ever appear that allows to render to multiple buffers?

~13h ago

mediadog: So with 50beta*, did .csproj path define change from $(VVVV45)? Can there be just $(VVVV) that won't?

~14h ago

david: patchers, vl nerds, coders wanted. write us.. http://nsynk.de/jobs

~23h ago

StiX: https://medium.com/@borisvitzek/animation-workflow-and-rendering-in-vvvv-4ad2550b97c#.fycjkxjff blog about my animation rendering workflow in vvvv! feat. emehshe, vaudio, noodles, ...

~1d ago