» Liquid Light
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Liquid Light

demo

about

Here is Liquid Light, my latest production. It is based on dottore particle with a variation of the TextureField shader made by mrboni (I found it on a thread) and of course, lots of unc shaders.

Video here : https://vimeo.com/47904573

download

LiquidLight.zip - 26.08.12 [03:20 UTC] by lecloneur | 1747 downloads

colorsound 26/08/2012 - 08:24

nice ¡¡ thx

tekcor 26/08/2012 - 17:45

sick!

mediadog 27/08/2012 - 19:59

Most excellent - and illuminating!

anonymous user login

Shoutbox

~5h ago

manuel: cant use a collada exported from sketchup... any hint ? In the past i was able to do it

~11h ago

julian: hi, how can I put anti aliasing on deferred shadow? any suggestions? deferred-shadow-dx11 thanks a lot!

~13h ago

evvvvil: Push all logic through compute shaders until framedelays sheer existence is being crushed by the gpu's rhetorical question solving.

~18h ago

nerezumijem: Driver to install? I do not recognize the enntec usb promk2

~1d ago

joreg: vvvv bughunt with chance to win a #lattepanda running for 10 more days: find-a-bug-win-a-panda-(latte)

~2d ago

vasilis: Does Speech Node ( vux plugins speech ) work with windows XP?

~4d ago

io: @Yoctopory: M$ has a face recognition API

~4d ago

Yoctopory: Anyone know how I can detect a smile? Kinect is not an option (too big). I tried with the "FaceTracker"-Node, but it's too buggy