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Offenbacher Landstraße 368
60599 Frankfurt am Main


HERREN DER SCHÖPFUNG GmbH has not acquired a vvvv license yet.



SonicViz - Tokyo
posted on 09.01.06

We create authentic brand experiences for a connected world.
To achieve that, we develop and produce concepts that deliver substantial value for users and brands. Strong ideas are brought alive by digital innovation and user-centric design.
We think and act in a multimedia-based way, intelligently connecting digital and classical media in our work and adding an interactive edge. Architecture and spatial communication set the stage for our productions, allowing creative communication solutions for different media contexts.
An interconnected world demands new ways of thinking. And working. As an agency of a new generation, our set-up is agile and interdisciplinary. We consult independently, efficiently and without any chichi.

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~14h ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~14d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~14d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~15d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~16d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~16d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~16d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~17d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~24d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~1mth ago

schlonzo: finally fixed in 4.8 nice1