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vvvv_50beta36

Symbiosis: VL handling the heavy load for VVVV

this is a big one!

in the works for more than half a year, it is finally out: beta36 comes with a lot of new stuff for both vvvv and vl. many thanks to everyone who helped us tweak the release by reporting problems with the release candidates. but now please have a look at the following list of highlights of this release:

VVVV

VL

for many more details, please consult the changelog as linked to below.

so where are we at? with the nobrainer access to .NET libraries now at hand the question "can vvvv/vl do X?" has just become even less relevant. chances are that if you have a .NET library that you want to use in vvvv/vl you can just do so. extending the node libraries of vvvv and vl is therefore now much easier than it has ever been since in many cases not even c# has to be written anymore.

also with the added possibility to create DX11 buffers and images/textures in vl, dx11-heavy projects can gain a lot of performance by doing their CPU heavy parts in vl, possibly using the new AsyncLoop and AsyncTask regions to finally use the power of all your CPUs cores without the need to run multiple instances of vvvv.

consider this release the foundation of all the good things to come. it is now on you to make use of all these new possibilities. we're looking forward to your questions and contributions and to showing you the other things up our sleeves..

yours,
devvvvs.

joreg, Tuesday, Mar 20th 2018 Digg | Tweet | Delicious 6 comments  
parabola 21/03/2018 - 20:30

Hey folks! Beautiful!

One thing:I'm getting a red VLC node when using the 64b version. It doesn't happens when using the 32b version.

joreg 21/03/2018 - 21:45

@parabola thanks. please note that for VLC nodes to work in 64bit versions of vvvv you'll also need to have the 64bit version of VLC installed!

parabola 21/03/2018 - 21:47

Never noticed that. Sorry!

dominikKoller 23/03/2018 - 01:53

This is great, thanks!

metrowave 23/03/2018 - 02:47

Big thanks to all the vvvv devs! the .NET Lib to Custom Nodes is 'huge' as you've said. Time to dig more seriously into vl.

jzzxh 31/03/2018 - 08:34

I Found "Firmata" node digital Input quite nosiy...

  • 1

anonymous user login

Shoutbox

~4d ago

micha_nismus: worked out, thank you very much ! :-)

~5d ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~7d ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~12d ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~12d ago

micha_nismus: searching for a public discord server for vvvv

~19d ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~19d ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?

~19d ago

joreg: @LCA not aware, but the HIKVision sdk comes with a c# demo. need help for a commercial project? get in touch via devvvvs@vvvv.org

~21d ago

LCA: Has anyone ever made a HIKVision GigE work with vvvv?

~25d ago

schlonzo: What's the shortcut Anton used? =)