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vvvv_50beta36

Symbiosis: VL handling the heavy load for VVVV

this is a big one!

in the works for more than half a year, it is finally out: beta36 comes with a lot of new stuff for both vvvv and vl. many thanks to everyone who helped us tweak the release by reporting problems with the release candidates. but now please have a look at the following list of highlights of this release:

VVVV

VL

for many more details, please consult the changelog as linked to below.

so where are we at? with the nobrainer access to .NET libraries now at hand the question "can vvvv/vl do X?" has just become even less relevant. chances are that if you have a .NET library that you want to use in vvvv/vl you can just do so. extending the node libraries of vvvv and vl is therefore now much easier than it has ever been since in many cases not even c# has to be written anymore.

also with the added possibility to create DX11 buffers and images/textures in vl, dx11-heavy projects can gain a lot of performance by doing their CPU heavy parts in vl, possibly using the new AsyncLoop and AsyncTask regions to finally use the power of all your CPUs cores without the need to run multiple instances of vvvv.

consider this release the foundation of all the good things to come. it is now on you to make use of all these new possibilities. we're looking forward to your questions and contributions and to showing you the other things up our sleeves..

yours,
devvvvs.

joreg, Tuesday, Mar 20th 2018 Digg | Tweet | Delicious 6 comments  
parabola 21/03/2018 - 20:30

Hey folks! Beautiful!

One thing:I'm getting a red VLC node when using the 64b version. It doesn't happens when using the 32b version.

joreg 21/03/2018 - 21:45

@parabola thanks. please note that for VLC nodes to work in 64bit versions of vvvv you'll also need to have the 64bit version of VLC installed!

parabola 21/03/2018 - 21:47

Never noticed that. Sorry!

dominikKoller 23/03/2018 - 01:53

This is great, thanks!

metrowave 23/03/2018 - 02:47

Big thanks to all the vvvv devs! the .NET Lib to Custom Nodes is 'huge' as you've said. Time to dig more seriously into vl.

jzzxh 31/03/2018 - 08:34

I Found "Firmata" node digital Input quite nosiy...

  • 1

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Shoutbox

~4h ago

microdee: it's like telling a west-Ukrainian that they're Russians...

~4h ago

microdee: @tonfilm: Telling a person from Hong Kong that they're Chinese is a bigger insult than calling their mom names ;)

~5h ago

tonfilm: Patch your own #mainloop with microsecond precision in #reactive #dotNET style. #rxNET #rx #gamedev #vvvv #VL vl-patch-your-own-mainloops

~6h ago

neuston: Sad. It hurts.

~6h ago

joreg: well, they would even have to choose "united" kingdom..

~6h ago

neuston: M... not work emotionally. Like asking a Scotland citizen to pick England

~6h ago

joreg: @neuston would it work for you to select "China"?

~7h ago

neuston: No Hong Kong in the country list of license page

~16h ago

udo2013: please excuse me. it works! installed "InstanceNoodles" again. this time via "vpm". good thing :-)