» vvvv gamma 2020.1.7 release
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vvvv gamma 2020.1.7 release

Right,

here is the fifth bug-fix release for vvvv gamma! Available for download and purchase. Now!

Again no real highlights other than fixing a few nasty buggers. So be sure to update, there shouldn't be a reason not to. If you disagree, please let us know in the comments here or in the vvvv gamma forum.

For the full list of changes, see theLog of Changes.

Happy patching!

joreg, Tuesday, Jul 7th 2020 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~2d ago

nanotekt: a brief VL.stride study https://youtu.be/B2Nlz5VZ9lM ...and a massive 'thank you' to the devvvvs!

~3d ago

everyoneishappy: @overtones this would require 4D noise, which is possible but not implemented in Fieldtrip

~5d ago

overtones: Hi! SF2D has Time & DomainOffset inputs, but SF3D only DomainOffset. Is there a way to use Time in SF3D or it makes no sense? Thx

~8d ago

joreg: @SabrinaVerhage this could be useful for you next "hacking sex" workshop: https://buttplug.io they have a .NET nuget for use in vvvv!

~16d ago

ravazquez: Happy new year!

~16d ago

sunep: Happy new year everyone!

~20d ago

ggml: confirmed. thanks

~20d ago

david: @ggml fixed. please try again.

~20d ago

joreg: @ggml confirmed. we'll investigate..

~22d ago

ggml: node workshops on talque seem to be no longer available