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visual meditation

credits autechre - bronchus24

my visuals are algorithmic compositions. I compose visual music with parameter morphings. shapes and process. many parameters at the same time, from which I expect different effects. from experience or as a new idea. some of these work in opposite directions and together create unexpected reactions. I can deal with these spontaneously and immediately with many midi controllers and pc keys that control the basic parameters. Five different visuals can easily be created in a few days and nights in a row. on a piece of music very different versions, of which I see: I don't have it yet. pointless to include the sixth version. at intervals, sometimes weeks later, I work on it again. and sometimes I see: that's it !! (music has many aspects: shape, energy, mood, tempo .. I try to visualize at least some of them at the same time)

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udo2013, Friday, Apr 17th 2020 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~25d ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~25d ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?