» Terra Nullius
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Terra Nullius

Nobody never gets to heaven and nobody gets no land. Terra nullius is the “geological” activity of a software entity, in the disembodied and abstract nature of a computer system. This activity creates the variables of its orography, whose movement can be well-read in turn as sound variables. This micro/macro universe is observed/listened from the intimacy of an alien eye/ear that attends (without any intervention) to its natural evolution. Inside an infinite scale, a minimal, uninhabitable, and impossible landscape gets created and destroyed, thanks to the fragile balance between opposite forces.

Patxi7, Thursday, Jul 7th 2016 Digg | Tweet | Delicious 2 comments  
Patxi7 07/07/2016 - 15:33
Terra Nullius
lostshun 03/07/2018 - 12:44

I love this, I wanna know how you did that!
grid - perlin - heightmap - bokeh?
What I don't understand is the position of the height that moves slowly. Is just generated with perlin? or do you control it?

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Shoutbox

~2d ago

gregsn: we have a new release candidate of beta37! download RC5 here: beta37-release-candidate #vvvv

~2d ago

fjen: open call CCL Mainz: http://choreographiccoding.org/labs/mainz-between-us-september-2018 … patch with our markerless tracking system, meet great artists and hackers

~4d ago

joreg: @ryuzaki it is all listed here: node17-workshop-material

~5d ago

ryuzaki: it seems all node17 workshop files are down (?)

~5d ago

u7angel: @ggml videos will come

~6d ago

ggml: some nice instastories from link presentations ::: will there be videos ?