» Terra Nullius
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Terra Nullius

Nobody never gets to heaven and nobody gets no land. Terra nullius is the “geological” activity of a software entity, in the disembodied and abstract nature of a computer system. This activity creates the variables of its orography, whose movement can be well-read in turn as sound variables. This micro/macro universe is observed/listened from the intimacy of an alien eye/ear that attends (without any intervention) to its natural evolution. Inside an infinite scale, a minimal, uninhabitable, and impossible landscape gets created and destroyed, thanks to the fragile balance between opposite forces.

Patxi7, Thursday, Jul 7th 2016 Digg | Tweet | Delicious 2 comments  
Patxi7 07/07/2016 - 15:33
Terra Nullius
lostshun 03/07/2018 - 12:44

I love this, I wanna know how you did that!
grid - perlin - heightmap - bokeh?
What I don't understand is the position of the height that moves slowly. Is just generated with perlin? or do you control it?

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Shoutbox

~8h ago

vasilis: Really nice!

~2d ago

fleg: Hi all! Anybody in New York and up for a beer? I´ll be there from 19th-30st.

~3d ago

ravazquez: @sebescudie that's awesome! We need the same for patches...

~5d ago

joreg: any heavy osc users? please check out this proposal for a new set of nodes: https://discourse.vvvv.org/t/simple-osc-nodes/16796

~6d ago

lasal: Paralib update Beta37 paralib

~7d ago

joreg: in case you missed: september happened: vvvvhat-happened-in-september-2018 #vvvv #vl