» Porsche Under Control
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Porsche Under Control

credits wirmachenbunt, Expotec, copyright communication

Porsche Under Control is a kinetic, interactive exhibit. While the car encounters rough terrain, your goal is to keep the balance. While this is a hard task, the cars algorithms are the ones to beat.

The exhibit concept is done by Copyright Communication (awesome, Mert)
Engineering and construction by Expotec Mainz
Software and production by wirmachenbunt

Thanks to Heinrich for the algorithm support !

u7angel, Tuesday, May 15th 2018 Digg | Tweet | Delicious 2 comments  
metrowave 17/05/2018 - 17:52

Perfect candidate for Automata UI!

u7angel 18/05/2018 - 12:19

indeed, Automata UI and Interpole :)

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Shoutbox

~2d ago

guest: @Synth: Check this http://www.magewell.com/

~2d ago

synth: Multichannel Datapath cards with vvvv anyone? Looking for opinions if they work stable.

~2d ago

joreg: still unsure? call for #vvvv LINK Summer Camp extended: link-summer-camp-call-extended

~2d ago

tmp: @KT100_: please create a new topic in forum and provide a patch. should be easier to help there than spamming the shoutbox :)

~2d ago

KT100_: @sebescudie thx 4 reply, but the vertex count isn't right when I connect GeometryFile to it. Or should I use another node with it?

~3d ago

sebescudie: @KT100_ : check out GetVertexData from InstanceNoodle

~3d ago

KT100_: Hey guys. Any ideas how to emit particles from custom geometry? Working in DX11.I've tried GeometryFile and it's not working.

~3d ago

joreg: @Tamoeba odd if so. so you don't have an LFO or MonoFlop node