» New vector swizzle nodes and vector join/split up to 5x faster
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

New vector swizzle nodes and vector join/split up to 5x faster

This was long overdue. While patching with vectors it happens quite often that you have to convert from 2d to 3d or vice versa. Until now you had to create the appropriate vector join/split nodes and connect the components with each other. this is history. the new swizzle nodes should cover 90% of those cases.

And while at it, the vector join/split nodes got a rewrite and are now 4-5 times faster.

Try it out in the latest alpha build and report the bugs as usual.

best,
dvevvsv

tonfilm, Thursday, Oct 31st 2013 Digg | Tweet | Delicious 3 comments  
tekcor 04/11/2013 - 00:20

Swizzle dizzle this is a good idea!

Westbam 09/11/2013 - 02:34

Wow super nice idea, 1/3 less clicks to just handle :)

Are we running out of node names? Or we trying to be cool with the youngsters?

joreg 09/11/2013 - 03:18

actually swizzling goes even further. for now we just implemented the most urgent ones..

  • 1

anonymous user login

Shoutbox

~6h ago

microdee: Reogrid is now inside mp.essentials: https://youtu.be/2AhHjvxn5iI

~2d ago

joreg: @guest glad you asked, start reading here: getting started

~2d ago

guest: aLsO tHiS Is BroKeN, ThE ChArAcTeRs AlOud iS a LiE !!!!!!!!!

~2d ago

guest: How Do you understand the inner workings behind the controls of the vvvv technology http//:programming/ult22#howto_@questions.org ??

~9d ago

tonfilm: @hadesbry latest version supporting win XP is 34.2: vvvv45beta34.2

~9d ago

hadesbry: hi, which versión of vvvv is better for win XP. thanks a lot.

~10d ago

joreg: reminder #vvvv heads in #berlin: today, tuesday, june 12th, 19h30: berlin-vvvv-meetup #meetup