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More ImGui

look at my gui ♪, my gui's amazing ♪, give it a lick ♪, etc

microdee, Friday, Oct 4th 2019 Digg | Tweet | Delicious 6 comments  
domj 06/10/2019 - 18:56

5/5, tastes just like raisins.

velcrome 07/10/2019 - 13:34

uh that's dirty

microdee 07/10/2019 - 13:37

do you think so? ♪ then I'd rather not tell you what the visuals are made of ♪
@domj: nooo, what have I done... ?

gegenlicht 08/10/2019 - 11:18

eins. zwei. drei. vvvvier.

parabola 11/11/2019 - 20:28

looks awesome!
what are you using?
Do you have any tutorial on how to start creating your own guis?

microdee 12/11/2019 - 17:20

@parabola: Dear ImGui: https://github.com/ocornut/imgui best ever editor GUI framework out there. In my case I use C++/CLI and not use ImGui.NET because that's binding to cimgui via P/Invokes which is a C complaint wrapper of ImGui. In English it means the GUI itself is also declared in C++, but the library is so nice to use you can do pretty good stuff in couple lines of code which would be incredibly painful in other frameworks.

Well there's the demo cpp you can consider that as a tutorial but for sort of step-by-step you'd need to check out the examples. I'm also planning to generalize the vvvv/FeralTic implementation but that just only means that one doesn't have to rewrite the vvvv/FeralTic boilerplate for all the projects. Gui would be still declared in C++.

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anonymous user login

Shoutbox

~2h ago

schlonzo: also a nice way to hide jitter

~2h ago

schlonzo: I really dig the alpha fade on texture previews in 2021.4

~17d ago

yar: And now it's opertaional. It's just a concept, bugs expected

~17d ago

yar: sorry, one moment it's broken

~17d ago

yar: concept of genrative telegram bot: t.me/arktkbot