» HTMLTexture update to Chromium 54
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HTMLTexture update to Chromium 54

Thanks to MESO our HTMLTexture (EX9.Texture) node got another update to version 3.2840.1513.gf7effc7 (Chromium 54.0.2840.59) of the Chromium Embedded Framework.

The most important change compared to version 3.1750.1738 (Chromium 33.0) shipped with beta34.2 is probably the improved font-rendering quality by making use of DirectWrite.

For a complete list of changes between Chromium 33.0 and 54.0 have a look at the official development blog of Chromium.

Advanced features like WebGL, Flash, PDF rendering etc. should all be working, but compared to Chrome itself playback of H.264 encoded video files will not work because we do not have a license to ship these proprietary codecs. For a more detailed discussion have a look here.
In case you need to support these codecs you'll have to build the exact same CEF version we're using (3.2840.1513.gf7effc7) on your own (with set GYP_DEFINES="proprietary_codecs=1") and replace our shipped CEF files with those of your custom build.

As always the node can be tested using our latest alpha builds.

Elias, Monday, Dec 12th 2016 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~7h ago

udo2013: hi.superphysical läuft bei mir nicht.meldet sich sofort wieder ab.habe vvvv39x64beta/dx11 1.3.1 brauche ich dafür dx11 1.3.1.1?

~3d ago

joreg: In case you missed it: VL.Stride is available as EarlyAccess now: vl.stride-earlyaccess-available-now

~4d ago

~8d ago

evvvvil: Lowlands Juggernauts - Result of yesterday's live coding improv on Twitch, made with 88 lines of shader code. https://www.shadertoy.com/view/ttsfD8

~16d ago

ddf: stride is great

~16d ago

joreg: vvvv meetup live now: https://youtu.be/EiHW0X6zjKE NODE20

~16d ago

~17d ago

~20d ago

david: NODE20 is online http://20.nodeforum.org First infos on how this all works this year...