» gliese 581c, a scifi opera in two acts. part one: arrival and invitation, part 2: in the big tempel of gntrrqwxo
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gliese 581c, a scifi opera in two acts. part one: arrival and invitation, part 2: in the big tempel of gntrrqwxo

credits music::lars leonhard - deep breath, crunch - grama & toe tac t.c. thanks sebl for shadertoys_05. his translation of the mandelbulb node let me research myself on shadertoy.com. I'm not the fittest programmer because I started late (in my adolescence computers were as big as living room cabinets and came from IBM). yes, code understood. it was more difficult to find parameters that are not iterated and to which audio can be added / multiplied without making them misshapen lumps. at first there were spastic twitches with every heavy drum beat. I could fix that. work continues

gliese_1


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udo2013, Friday, Feb 1st 2019 Digg | Tweet | Delicious 1 comments  
sinus 08/02/2019 - 20:41

very nice!

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anonymous user login

Shoutbox

~3d ago

ravazquez: indeed!

~3d ago

schlonzo: kickass shader @evvvvil

~4d ago

evvvvil: "Reclaim the streets" - Winning shader live coded live at revision 2021 shader showdown semi final. https://www.shadertoy.com/view/fdSGWw

~4d ago

karistouf: sorry 3080 10G vs 3090 24go ?

~4d ago

karistouf: RTX 3090 24go or 3090 10go ar really doing difference ith textures and VVVV beta ?

~5d ago

joreg: and beta42 previews now include VL 2021.3.2: downloads/previews

~5d ago

joreg: bugfix release vvvv gamma 2021.3.2 is out: https://thegraybook.vvvv.org/changelog/2021.3.html

~11d ago

joreg: @soundreactor looks really odd. could this be some strict antivirus or firewall settings?