» Ghost Scanning #2
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Ghost Scanning #2

Following the theme of Human/Machine - Machine/Human Ghost Scanning #2 Sune Petersen has created an installation that use modern depth sensing technology to scan back and forth through the space in front of the projection (Fancy way of saying kinect depth image). The trace of people passing by affects the projection and draw traces in the chaotic noise that continuously evolve.

Ghost Scanning #2 is as the title suggest a continuation of Ghost Scanning

Commissioned by DIAS - a digital art space in an active train station.

The installation was on display 24/7 from February 17 2017 to April 5 2017

More images on the project page

Ghost Scanning #2 at DIAS
sunep, Tuesday, Sep 26th 2017 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~4d ago

joreg: absolutely. if it is for a repo that is public, just submit a pullrequest. otherwise please start a forum thread.

~4d ago

benjawmino: @joreg I ended up figuring out BezierSegment yesterday, so nevermind! Tell me, could a user submit a help patch? :)

~4d ago

joreg: @benjawmino please elaborate on this question a bit in a new forum thread. otherwise it is hard to answer..

~5d ago

benjawmino: so are there no splines/curves in gamma yet??

~9d ago

skyliner: wanna do drone shows or applications? then check this super cool project of our man e1n

~13d ago

NoseBleedIndustries: Thanks Joreg! The few minutes I was able to see, very good workshops!

~13d ago

joreg: @NoseBleedIndustries please give us some days, we'll have an announcement soon...

~13d ago

NoseBleedIndustries: I could not assist the Node20 (workshops ) Any Idea when we will have access to the links of the recordings?

~15d ago

bjoern: unity has c# bindings for usd, under apache license: https://github.com/Unity-Technologies/usd-unity-sdk