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FPS Project

credits Artcraft 2017 - www.artcraft-zone.com

FPS PROJECT

A funny project realized in my free time.

A cross platform project
Based on a physic engine (VVVV + Bullet) and a graphic engine (Touch Designer) in interaction with GPU shared memory to send messages through the two engines.

Fps Project 1

Why two Engines ?
At first I started with VVVV only, but for performance reasons I chose to separate the physical engine from the graphics engine. TouchDesigner have a very powerfull graphic capabilities.

Fps Project 1

The physical engine
Based on Bullet physics and VVVV, it is a quasi correct representation of reality, with gravity, collisions and forces applied to the moving elements.

Fps Project 1

The graphic engine
Based on the TouchDesigner engine, it works in forward shading with a pool of interchangeable lights. The materials are based on phong PBR shader with a multi layer normal mapping.

Fps Project 1

The interaction between the platforms
The two Engines communicate thanks to a system of data conversion in gpu and through shared memory with spout.

Fps Project 1

Data Management
All data are processed in VVVV, mouse and keyboard inputs, applied forces, skinned animations and cameras movements, then everything is sent to the graphics engine.

Project page : http://artcraft-zone.com/interactions/fps-engine-vvvv-touchdesigner/

Artcraft, Thursday, Sep 14th 2017 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~13d ago

~16d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~23d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~1mth ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~1mth ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~2mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~2mth ago

woei: @Joanie_AntiVJ: think so, looks doable