» Deuterium at R.P.T. party XX!!! grand gala
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Deuterium at R.P.T. party XX!!! grand gala

Who sunep
When Sat, Jun 6th 2015 - 18:30 until Sun, Jun 7th 2015 - 01:00
Where Mayhem, Ragnhildgade 1, Copenhagen N, Denmark

Tomorrow Saturday June 6, I will premiere my very first Live AV set - Deuterium.

It will happen at the event R.P.T. party XX grand gala where I will perform it at some time after darkness.

It is done purely in vvvv, with video feedback (as usual, I am me after all) and the new thing is the inclusion of VAudio to generate audio straight from the video image.

Please come by if you are in copenhagen, entrance fee is DKK 50. for those DKK 50 you get 20 noise concerts besides my performance!


sunep, Friday, Jun 5th 2015 Digg | Tweet | Delicious 1 comments  
catweasel 06/06/2015 - 01:12

Like it :)

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~5d ago

fleg: This Tuesday, Cologne: exhibition opening of "interwoven", textile disinformation patterns created with vvvv. https://fleg.de/news/exhibition-interwoven

~19d ago

manuelgonzalvez: Assimp nodes all broken afted Win Update w/exception "COM object that has been separated from its underlying RCW(...)"

~19d ago

manuelgonzalvez: @levi thanks would love to! anyway managed to get something similar working based on forum search and anthokio's patches.

~19d ago

levi: @ravasquez thanks. 31.2 x86 verrion worked. @manuelgonzalvez i have a dx11 projectTexture if u a want.

~21d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~21d ago

manuelgonzalvez: Anyone has a dx11 port of "projectedTexture" dx9 fx for projection mapping?

~21d ago

ravazquez: @levi not sure bout the ImagePack, but I believe VL.OpenCV should give you the same tools and should work with beta just fine

~22d ago

levi: anyone knows of a VVVVpacks.image that works for elliot's projector calibration patches?x64,dx11. always crashes v4 on solve.

~28d ago

Lorenz: VJing with GIFS: https://lorenzpotthast.de/gifjockey/ A fun little side project, that I first prototyped in v4 and now turned web-based ;)

~2mth ago

schlonzo: finally fixed in 4.8 nice1