» CONTINUUM - Interactive video installation in VVVV
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CONTINUUM - Interactive video installation in VVVV

credits thanks tmp for http://vvvv.org/contribution/dx11.pointcloud

A meditation on the state of our own diminishing environment is transformed here into a contemplation about environments outside of our blue green planet and the potential consequences of reaching them.
The installation uses the contrast between the material used (cold, inanimate and perpetually repeated) and the landscape (live, organic, and unique) which the shaped materials represents.
Each visitor can explore their own unique human footprint on the surface of Mars and simultaneously reflect on the relationship humanity has with its surroundings, both immediate and in the distant future.

Play with the shader: cellularautomata-dx11.texturefx

Luper, Monday, Sep 21st 2015 Digg | Tweet | Delicious 0 comments  
  • 1

anonymous user login

Shoutbox

~23d ago

mediadog: @ggml Yup, lots. Only used in 4.x, haven't tried in 5.x yet: https://www.unrealengine.com/marketplace/en-US/product/simple-udp-tcp-socket-client

~23d ago

ggml: someone has sent udp bytes to unreal ?

~2mth ago

micha_nismus: worked out, thank you very much ! :-)

~2mth ago

joreg: @micha_nismus does this help? https://youtu.be/xkrbT45BgOQ

~2mth ago

micha_nismus: thx joerg. Can anybody help me why i can't see any renderer in gamma? thx :-)

~2mth ago

joreg: @micha_nismus instead of discord, we're using matrix, see: chat

~2mth ago

micha_nismus: searching for a public discord server for vvvv

~2mth ago

joreg: Join us for the 20th #vvvv meetup on January 19th: https://thenodeinstitute.org/event/20-worldwide-vvvv-meetup/

~2mth ago

joreg: @schlonzo re "SDSL support" did you see the Shader wizard? or do you mean something different?