» Chant of the Proto_Alchemists
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Chant of the Proto_Alchemists

credits didi bruckmayr aka sinus and florian berger aka flockaroo. raum.null

rendered realtime in vvvv and custom openGl engine with spout by didi bruckmayr aka sinus and florian berger aka flockaroo (check him in shadertoy!) credits: dx11, instancenoodles, particles unplugged, raw raymarching by sinus
audio: raum.null

sinus, Wednesday, Apr 19th 2017 Digg | Tweet | Delicious 0 comments  
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anonymous user login

Shoutbox

~4h ago

udo2013: @systray27 thank you :)

~2d ago

systray27: @Udo2013> Wow that's beautiful!

~7d ago

mediadog: @tonfilm Thanks! Need to kill a specific vvvv instance, so that enables "taskkill /FI "WINDOWTITLE eq (title)"

~8d ago

tonfilm: @mediadog you can use the VVVV (VVVV) node for that

~9d ago

mediadog: Wasn't there a commandline switch to set the window title instead of the random characters? Can't find it

~10d ago

synth: @tonfilm Awesome, thanks!

~10d ago

tonfilm: @synth yes, if you have a valid ticket for #node20 you will have access to all workshops and their recordings: https://20.nodeforum.org/tickets/

~10d ago

synth: Is there a recording of the Procedural Graphics , and can one buy it somewhere?

~12d ago

david: And finally.... Realtime graphics with Stride 3D – The Fundamentals with the developers https://tinyurl.com/y4utxhyv