» Chant of the Proto_Alchemists
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Chant of the Proto_Alchemists

credits didi bruckmayr aka sinus and florian berger aka flockaroo. raum.null

rendered realtime in vvvv and custom openGl engine with spout by didi bruckmayr aka sinus and florian berger aka flockaroo (check him in shadertoy!) credits: dx11, instancenoodles, particles unplugged, raw raymarching by sinus
audio: raum.null

https://www.youtube.com/watch?v=EmOk3Vn-W1U&feature=youtu.be&app=desktop

sinus, Wednesday, Apr 19th 2017 Digg | Tweet | Delicious 0 comments  
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anonymous user login

Shoutbox

~13h ago

drehwurm: Nevermind... my fault.. had an old DX11 pack installed

~13h ago

drehwurm: Nevermind... my fault.. had an old DX11 pack installed

~13h ago

drehwurm: PointEditor (DX11 2d) help needs a checkup. Replace Renderstate with Rasterizer?

~1d ago

joreg: @mediadog: indeed, fixed that!

~1d ago

mediadog: @microdee @joreg Aha! I had glanced at that list, but assignment was lurking beyond the scrollbar. Athankew!

~1d ago

joreg: first-come-first-serve tickets are now sold out except the "delegate" ones. others are still available from here: https://nodeforum.org/journal/node17-tickets/

~1d ago

~1d ago

microdee: @mediadog: default is set via assignment (equal sign)

~2d ago

mediadog: No default for effect parameters, just min and max?

~2d ago

microdee: regular *fcfs tickets for #node17 are already sold out, and non lowered regular ticket isn't available straight from main page