» #13 Berlin VVVV Meetup
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#13 Berlin VVVV Meetup

When Tue, Sep 24th 2019 - 20:00 until Tue, Sep 24th 2019 - 20:00
Where Wipper13 Brüll & Kraus, Wipperstrasse 13, Berlin, Germany

Unrelated: How patching looked like in the olden days...

It is the 4th tuesday of the month again. Tomorrow!

That's why we're going to meet up and share some vvvv stories and drinks at the fine Brüll & Kraus in Rixdorf, Neukölln.

We'd love to hear from you: If you have something to show or talk about, please do so! Bring your projects, demos, works-in-progress and show us what you're patching with!

Also expect a little live-demo of the new export feature of vvvv gamma and another nifty new little feature...

Free vvvv gamma introduction
Wanna get a taste of the all-new vvvv gamma? Join us already from 6pm to enjoy a 2 hour introduction to the future of visual programming!

If you feel like, please rsvp on our Gettogether page!

joreg, Monday, Sep 23rd 2019 Digg | Tweet | Delicious 0 comments  
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Shoutbox

~1d ago

ravazquez: Just your regular hungarian folk dance shellsort: https://youtu.be/CmPA7zE8mx0

~2d ago

joreg: Reminder: This thursday in #berlin: free introductory workshop to the all new #vvvv gamma: https://nodeforum.org/announcements/series-of-free-2h-introduction-workshop-to-vvvv-gamma/ #visualprogramming

~4d ago

evvvvil: My refracted brutalism shader... Sucking sweet refracted milk off the tits of schlick fresneled reflections. https://www.shadertoy.com/view/wt33RN

~5d ago

io: @sinao build the cube in a 3d editor soft such as Blender and do the UV mapping there

~6d ago

sinao: one side

~6d ago

sinao: How to apply texture only on one of a cube?

~6d ago

tonfilm: Just updated the CraftLie rendering pack to latest: craftlie-dx11-drawing-for-vl

~10d ago

microdee: 2 seconds later: I asked before googling, but why do you need OS support for texture compression?