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.bat 2 .net 4.5 2 .x file texture 4 /dx9ex 4 32bit 3 3d 18 3d geometry 8 3D Mapping 11 3d model 4 3ds 2 45beta30 4 45beta30.2_x64 3 45beta32.0 4 5.1 2 64bit 9 = 2 Ableton 8 access 2 Add/Flow Active-X 2 addon 2 addonpack 7 address 2 adsr 2 alpha 17 amd 4 Android 5 animation 23 apc40 2 api 4 appendbuffer 2 applications 2 arduino 44 array 3 art 3 artk+ 2 ArtNet 15 ascii 3 asio 7 aspectratio 3 assets 3 assimp 6 AsString 5 AsVideo 2 async 2 ati 6 Attractor 2 audio 39 AudioOut 4 augmented reality 3 automata 9 AVI 4 B-Spline 2 B-spline (3D) 3 backbuffer texture 2 background 3 Bang 22 BASS 10 bass filestream 2 BassSound.dll 2 bcr2000 2 beat detector 2 Behavior 3 Beta 29.2 2 beta27 2 beta27.1 2 beta27.2 3 beta29 3 beta31.2 2 billboard 3 bin 3 binary 3 binsize 13 Blackmagic 4 blend 6 blob 3 Blob Tracking 2 bold 2 bookmarks 2 boolean 3 bootcamp 3 bounds 2 bountysource 2 Box 4 box2d 12 Boygroup 13 boygrouping 24 Broken links 2 browser 2 buffer 8 bug 35 bullet 2 bulletphysics 7 button 11 buttons 2 c# 9 C4D 2 calibrate 3 camera 23 camera feed 2 camera node 2 capture 3 Car 2 change 5 character 4 chrome 4 Circle 2 clipping 2 clock 5 cms 2 code-editor 10 codec 4 collada 31 Color 13 colortracker 7 communication 4 community 2 compile 2 Compute Shader 5 connect 2 connecting 4 connection 2 Cons 2 contour 13 contribution 11 control 2 controller 7 coordinates 9 copy 5 count 2 Counter 6 crack exe 2 crack-exe 2 crash 18 CreateNode 2 creativity 2 crop 3 cross 2 cubemap 5 cull 2 cursor 4 cycles 2 cylinder 3 dae 4 dance 2 data 5 data visualization 2 Database 3 dds 5 debug 5 debugging 2 decklink 5 Decode 2 Decoder 2 default 4 deform 2 delaunay 3 delay 5 DelayRGB 2 demo 2 dependencies 2 depth 11 depthbuffer 5 detecting 2 detection 3 DetectObject 4 Development 6 device 4 directory 10 DirectShow 5 directx11 4 distortion 2 distribute 2 DMX 21 dock 2 documentation 4 drag 3 draw 2 DrawFixed 3 drawing 3 drawing lines 2 driver 5 drivers 2 dshow 4 DX11 134 DX9 14 dx9ex 12 dx9Texture 9 dynamic 6 dynamic plugin 18 DynamicPins 2 echo 2 effect 13 email 2 emgucv 3 engine 2 enum 3 enums 3 equal 3 error 9 evaluate pin 2 events 3 EX9 17 exception 2 exceptions 2 executable 2 exhibition 2 explode 2 explorer 2 Export 3 exporting 2 exposed pins 2 external 2 eye tracking 2 eyefinity 6 Eyesweb 2 face 5 Facebook 4 facetracker 4 fade 2 fail 3 fast 2 feedback 5 festival 4 FFT 14 file 12 file mask 2 filename 2 filestream 38 filestream2 8 filesystem 2 filetexture 11 finder 4 finger tracking 2 firewire 2 Firmata 10 Firmata 2.2 3 flash 7 focus 2 folder 3 follow 2 font 3 format 2 FOV 2 fps 5 framedelay 6 framerate 4 frankfurt 3 Fraps 2 freeframe 7 freelance 4 freeze 6 fullscreen 13 FX 2 game 3 Gamecontroller 2 geometry 9 geometry shader 7 gesture 6 gesture dx11 2 get 2 getpath 2 GetSlice 8 getting started 2 GIFS 3 github 3 glitch 3 google 3 GPU 8 GPU particles 5 Gradient 2 graph 3 graphics 4 graphics card 4 grid 10 Grid Editor 2 grideditor 3 group 7 gsfx 2 gui 16 hand 3 handle 2 handshake 2 hardware 10 Hashtag 2 HD 2 hde 2 hdmi capture 2 heartbeat 2 help 13 hid 8 hittest 3 hlsl 19 Homography 7 hsv 2 html 15 html texture 2 HTMLTexture 12 http 10 HWND 2 Hz 2 ids 2 image 4 image processing 3 ImageLoader 2 images 2 import 4 index 4 infrared 2 INode2 2 input 10 input pin 4 InputMorph 2 inspektor 2 Installation 9 installing 3 intel 3 interaction 2 interactive 8 interactive floor 2 Interface 8 intersect 4 intersection 2 Interval 2 io 5 IOBox 30 iOS 2 ip camera 3 iPad 2 ISpread 2 issue 2 javascript 4 jitter 2 job 16 join 2 JSON 2 key 6 keyboard 20 keyboard shortcut 3 KeyboardState 2 keymatch 3 kinect 133 kinect skeleton 2 kinect2 11 Kontrolleur 2 lag 2 laptop 2 laser 2 latency 3 layer 3 leap-motion 10 Led 5 legacy 5372 LFO 7 light 3 Line 12 LinearFilter 2 linux 2 list 3 live 4 loader 2 log 3 logic 4 logstartup 4 london 4 lookat 2 low framerate 4 LTC 2 lumax 2 mac 10 MainLoop 3 map 2 Mapping 16 marker 2 mask 4 math 5 matrix 8 matrox 3 max-msp 6 mdmod 2 mean 5 meetup 2 memory 5 memory leak 4 menu 3 merge 2 Mesh 32 mesh deform 2 mesh editor 2 mesh xfile 2 micro 2 microsoft 8 middle click 3 midi 40 Midi Note 3 midiout 3 Midishort 4 mirror 2 missing 4 Missing pins and nodes 2 mix 2 model 3 module 92 monitor 2 morph 2 motion 5 motion bank 2 motion speed 2 motion tracking 5 motors 2 mouse 19 MouseState 2 mp3 3 mp3parser 2 MRE 4 multi display 2 multi touch 2 multicam 2 multichannel 7 multiple 2 multiple projectors 4 multiprojection 2 multiscreen 15 multiselection 2 multitouch 19 MultiViewport 2 music 5 mysql 4 network 12 newb 3 nil 2 node 9 Node Browser 2 node13 4 nodelist.xml 2 nodes 2 normals 3 not working 3 NRT Rendering 2 nuget 3 nvidia 8 Nvidia EdgeBlending 2 oculus 5 online 2 onopen 2 opencv 13 openNI 18 optimus 2 OSC 27 oscdecoder 3 OSCEncoder 2 output 5 output pin 2 packs 3 pade 2 particles 12 ParticlesGPU 2 paste 2 patch 14 Patching 7 patchlet 2 paths 2 pc 3 pd-extended 3 PDF 3 PDFTexture 2 performance 19 perspective 2 Phidgets 2 phong 2 photosynth 2 Physics 8 picture 2 pin 6 pipet 5 Pixel 3 pixel shader 2 pixelprecise 2 Pixels 2 play 2 playback 8 player 10 player (EX9.Texture) 7 plugin 203 Plugininterface 4 png 7 pointcloud 6 points 2 polar 2 polygon 5 position 5 POST 2 power 2 powerpoint 2 press 2 problem 8 processing 5 project 7 projected texture 4 projection 8 projection mapping 7 projectionmapping 11 projector 12 ps3 2 ps3 eye 2 ps3eye 4 pwm 2 quad 11 quads 3 question 2 queue 9 R 2 range 2 raw 6 reader 5 realsense 2 recognition 2 record 3 red box 3 reflection 2 RegExpr 3 RemoterSA 2 render 2 Rendered 2 renderer 27 rendering 2 resample 2 reset 4 resolume 3 resolution 7 resolved 3 retina 2 reverse 2 rfid 2 rgb 2 rgbd 3 rift 5 rigidbody 2 rope 3 rotation 2 rs232 12 rtsp 4 S+H 2 save 2 saving 5 scale 8 scaling 2 scene assimp 2 screens 2 Screenshot 4 scroller 2 scrolling 2 SDI 3 SDK 4 Search 6 Seek Time 2 segment 5 select 5 semantics 2 send 2 send receive 4 SendEmail 3 sensors 2 Separate 4 sequencer 4 serial 4 Server 3 servo 2 SetPatch 3 SetSlice 4 setup 2 shader 232 Shaders 3 shadows 3 SharedMemory 5 SharedTexture 11 shortcut 5 shutdown 2 sift 2 Size 3 skeleton 14 skinning 6 SLI 3 slice 8 slow 3 smpte 2 sorting 5 sound 8 sound card 3 speech 5 speech recognition 2 speed 5 sphere 2 splash 2 SplinesGPU 2 split 2 spread 50 spreads 3 stack 2 Stallone 2 Startup 12 state 2 static 2 stereo 2 Store 2 stream 2 streaming 4 string 22 string2enum 2 studio 2 stutter 2 subpatch 8 Sur40 2 Surface 3 svg 17 switch 10 switcher 2 sync 3 synchronisation 11 system crash 2 tablet 2 tablet PC 3 tag 2 tcp 10 tearing 2 template 2 TexCoords 2 text 30 texture 39 texture coordinates 3 texture preloading 2 texturefx 4 time 4 timecode 4 Timeliner 12 TimelinerNG 2 TimelinerSA 5 timer 2 Tobii 2 todo 2 todomap 11 Toggle 7 togglebutton 2 tokenizer 4 Topographic 3 Touch 13 touchOSC 6 tracking 17 transform 20 transparency 8 trautner 2 tri-sync 2 triplehead2go 2 troubleshooting 2 tty 3 TUIO 7 tutorial 2 Twitter 5 typography 2 typospread 5 udp 18 uEyeCam 2 ui 4 undistort 2 unfold 2 unity 4 unity3d 3 update 3 URL 3 Usability 2 usb 6 usb camera 2 user 4 UV Mapping 3 v4p 4 value 8 vaudio 2 vector 4 vector math 3 vertex 4 VertexBuffer 7 vertexshader 3 vertigo 2 video 42 video card 3 video output connection 2 video playback 11 video sync 3 videoin 13 videomapping 6 VideoTexture 2 viewport 2 vimeo 2 virtual reality 2 Visual C++ Runtime 2 vj 5 vlc 31 volume 2 Volume texture 2 vst 11 vvvv 19 vvvv-sdk 2 vvvv50 2 warping 2 wave 3 wave simulation 2 waveplayer 3 web 6 webcam 10 WebGL 2 wiimote 2 windows 5 windows 7 8 windows 8 9 wordwrap 3 workshops 2 write 3 writer 16 x64 6 x86 2 xfile 7 xml 13 xtion 4 youtube 2

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vvvv and windows 10 - .net 4.6

feature   resolved   using-vvvv

vlknff

8

5 hours ago
vlknff

217

recognizing double touch

question   resolved   using-vvvv

juanoferrari

3

6 hours ago
catweasel

120

CoWorking space in Milan

question   open   misc

dottore

1

7 hours ago
Noir

58

Are Compute Shaders spreadable?

question   open   using-vvvv

esnho

7 hours ago
esnho

40

Lock render to graphic card output

question   resolved   graphics

lbolster

12

9 hours ago
joreg

395

OSC between Max & Vvvv going weird.

question   open   using-vvvv

Modified

6

19 hours ago
joreg

189

Help with circular spread and FFT

question   open   misc

samsampson

1

21 hours ago
tonfilm

53

Disperse TypoSpread values and Damper to defaults positions

question   open   using-vvvv

redraw

2

22 hours ago
redraw

55

RigidBody (Bullet EX9.Geometry) for DX11

question   open   using-vvvv

obernardoo

1

1 day ago
obernardoo

93

Porting "Growth" from EX9 to DX11 issue

question   open   using-vvvv

timpernagel

1 day ago
timpernagel

46

How to use an external lib with my dynamic plugin ?

question   open   devvvv

gurumediator

1

1 day ago
h99

48

Multiple mesh to single multiscreen blend render

question   open   graphics

willzz32

1

1 day ago
lbolster

132

How to detect tap vs drag on a button.

question   resolved   using-vvvv

ankit

3

2 days ago
microdee

415

Beattracker / BPM detection?

question   open   using-vvvv

mediadog

12

2 days ago
parabola

3,925

Building something like VOSC (visual particle synthesizer)

bug   open   project/idea

greitzlechner

2 days ago
greitzlechner

67

commandline showexceptions

question   resolved   using-vvvv

DiMiX

2

3 days ago
DiMiX

81

Where to stay in Frankfurt - cool and cheap?

question   resolved   node

Sebapes

2

5 days ago
Sebapes

144

Advice for a new machine ...

question   open   using-vvvv

eizel

7

4 days ago
lbolster

260

Dx11 NRT image sequence not rendering time consistently. (30 frames at 30fps ...

question   open   using-vvvv

featherfurl

1

4 days ago
unc

91

changing IO of connected patch with setIO

question   open   IO

ysap

4 days ago
ysap

57

anatomical structures

question   open   project/idea

dannielmach

5 days ago
dannielmach

100

Tokenizer (raw)??

question   open   IO

eno

1

5 days ago
robotanton

102

Projection Mapping DX11

question   resolved   using-vvvv

Bunai Carus

8

5 days ago
screamer

1,141

intersection of meshes, spacial detection, etc.

question   open   using-vvvv

StiX

11

5 days ago
sinus

787

unidentified error

bug   fixed   using-vvvv

ggml

16

6 days ago
blausand

1,065

anonymous user login

Shoutbox

~2h ago

Solid_dan: @joreg yes! I receive data in MidiShort, but there is still nothing in MidiProgram. Maybe i don't understand something simple?

~2h ago

joreg: @Solid_dan did you follow all steps here: \girlpower\IO\Midi?

~2h ago

Solid_dan: Hi guys! Who can help me with MidiProgram node? Checked everything, still can't detect any data

~1d ago

ravazquez: Hi vvvvers, I am looking for a 3D scanner-motion tracking device such as Kinect 2, but wonder if there are better options, ideas?

~1d ago

Noir: grande pedro

~1d ago

Sebapes: defetto I am going,yeah! From L.A

~1d ago

defetto: who's going to #node15 from SF/LA?

~2d ago

everyoneishappy: @Joreg thanks!

~2d ago

joreg: @everyone: yes, e.g. see \lib\nodes\plugins\Decode (String File) help.v4p.lnk

~2d ago

everyoneishappy: Possible to point multiple modules to the same help patch?