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.bat 2 .net 4.5 2 .x file texture 4 /dx9 3 /dx9ex 5 32bit 3 3d 21 3d geometry 8 3D Mapping 11 3d model 5 3d printing 2 45beta30 4 45beta32.0 4 5.1 2 64bit 16 accelerometer 2 access 2 addonpack 7 address 2 adsr 2 alpha 17 amd 4 Android 6 apc40 2 api 5 appendbuffer 2 Apple 2 arduino 50 array 4 art 3 artk+ 2 ArtNet 15 ascii 3 AsImage 2 asio 7 aspectratio 4 assets 3 assimp 6 AsString 5 ASUS 2 AsVideo 2 async 2 ati 6 Attractor 2 audio 41 AudioOut 4 augmented reality 4 automata 9 AVI 5 B-Spline 2 backbuffer texture 2 background 3 Bang 22 BASS 10 bcr2000 2 Behavior 3 Beta 29.2 2 beta27 2 beta27.1 2 beta27.2 3 beta29 3 beta31.2 2 billboard 3 bin 3 binary 3 binsize 13 Blackmagic 4 blend 6 blob 4 Blob Tracking 3 bold 2 bookmarks 2 boolean 4 bootcamp 3 bounds 2 bountysource 2 Box 5 box2d 14 boygrouping 38 Broken links 2 browser 2 buffer 8 bug 5 bullet 2 bulletphysics 8 button 12 buttons 2 c# 14 C4D 3 calibrate 3 calibrateprojector 2 calibration 3 camera 24 camera feed 2 camera node 2 capture 3 Car 3 change 5 character 4 chrome 4 Circle 2 clipping 2 clock 5 cms 2 code-editor 10 code::blocks 2 codec 5 collada 33 Color 13 colortracker 8 communication 4 community 2 compile 2 Compute Shader 5 connect 2 connecting 4 connection 2 connections 2 Cons 3 constant 2 contour 15 contribution 11 control 2 controller 7 coordinates 9 copy 5 count 2 Counter 6 crash 20 CreateNode 2 creativity 2 crop 3 cross 3 ctrl-g 3 cubemap 5 cull 3 cursor 4 cycles 2 cylinder 3 dae 5 dance 2 data 5 data visualization 2 Database 3 dds 7 debug 6 debugging 2 decklink 5 Decode 2 Decoder 2 default 4 deform 3 delaunay 3 delay 5 DelayRGB 2 demo 2 dependencies 2 depth 11 depthbuffer 5 detecting 2 detection 3 DetectObject 4 Development 6 device 4 directory 11 DirectShow 10 directx11 5 distortion 2 distribute 2 DMX 21 dock 2 documentation 4 drag 3 draw 2 DrawFixed 3 drawing 3 drawing lines 2 driver 5 drivers kinect openNi 2 DX11 160 DX9 16 dx9Texture 9 dynamic 6 dynamic-texture 6 DynamicPins 2 echo 2 effect 14 email 2 emgucv 3 engine 2 enum 4 enums 3 equal 3 error 9 evaluate pin 2 events 3 EX9 20 ex9.texture 2 exception 2 exceptions 2 executable 2 exhibition 2 explode 2 explorer 3 Export 3 exporting 2 exposed pins 2 external 2 eye tracking 2 eyefinity 6 Eyesweb 2 eyetribe 2 face 5 Facebook 4 facetracker 4 fade 2 fail 3 fast 2 feedback 5 festival 4 FFT 14 fiducial-tracker 7 file 12 file mask 2 filename 2 filestream 40 filestream2 8 filesystem 2 filetexture 12 finder 4 finger tracking 2 firewire 2 Firmata 10 Firmata 2.2 3 flash 7 focus 2 folder 3 follow 2 font 3 format 2 FOV 2 fps 5 framedelay 6 framerate 4 frankfurt 3 Fraps 2 freeframe 8 freelance 4 freeze 7 fullscreen 13 FX 2 game 4 Gamecontroller 2 gdi 2 geometry 12 geometry shader 8 gesture 6 gesture dx11 2 get 2 getpath 2 GetSlice 8 getting started 2 GIFS 3 girlpower 2 github 3 glitch 3 google 3 GPU 9 GPU particles 6 Gradient 2 graph 3 graphics 4 graphics card 4 gravity 2 grid 11 Grid Editor 3 grideditor 4 group 8 gsfx 2 gui 18 hand 3 handle 2 handshake 2 hardware 11 Hashtag 3 HD 3 hde 3 hdmi capture 3 heartbeat 2 help 13 hid 8 hittest 3 hlsl 19 Homography 7 hsv 2 html 15 HTML HTMLTexture 3 html texture 2 HTMLTexture 12 http 10 HWND 2 Hz 2 ids 2 image 5 image processing 3 ImageLoader 2 images 2 import 4 index 4 infrared 3 infrared proximity sensor 2 INode2 2 input 12 input pin 4 InputMorph 2 inspektor 2 instagram 3 Installation 12 installing 3 instances 2 intel 3 interaction 2 interactive 9 interactive floor 2 Interface 8 intersect 4 intersection 2 Interval 2 io 6 IOBox 32 iOS 2 ip camera 3 iPad 2 ir 2 ISpread 2 issue 2 javascript 4 jitter 2 job 16 join 2 joystick 2 JSON 3 key 6 keyboard 23 keyboard shortcut 3 KeyboardState 2 keymatch 4 kinect 150 kinect 2 2 kinect skeleton 2 kinect2 20 Kontrolleur 2 lag 2 laptop 2 laser 2 latency 3 layer 3 leap-motion 10 Led 5 LEDs 2 legacy 5371 LFO 7 light 4 Line 13 LinearFilter 2 linux 2 list 4 live 4 loader 2 log 3 logic 4 logstartup 4 london 4 lookat 2 low framerate 4 LTC 2 lumax 2 mac 11 MainLoop 3 map 2 Mapping 19 marker 2 mask 4 math 5 matrix 9 matrox 3 max-msp 6 May I know VVVV how to export as a video file? thankyou 2 mdmod 2 mean 6 meetup 2 memory 5 memory leak 5 menu 3 merge 2 Mesh 33 mesh deform 2 mesh editor 2 mesh xfile 2 Metaio 2 micro 2 microsoft 8 middle click 3 midi 42 midi controller 2 Midi Note 3 midiout 3 Midishort 4 mirror 2 missing 4 Missing pins and nodes 2 mix 2 model 4 module 92 monitor 2 morph 2 motion 5 motion bank 2 motion speed 2 motion tracking 6 motors 2 mouse 22 MouseState 2 mp3 3 mp3parser 2 MRE 5 multi display 2 multi touch 2 multicam 2 multichannel 7 multiple 3 multiple projectors 4 multiprojection 2 multiscreen 15 multiselection 2 multitouch 19 MultiViewport 2 music 5 mysql 5 network 13 networking 2 newb 3 nil 2 node 9 Node Browser 2 node13 4 node15 4 nodelist.xml 2 nodes 2 normals 3 not working 3 NRT Rendering 3 nuget 4 nvidia 8 Nvidia EdgeBlending 2 oculus 5 ode 2 online 2 onopen 2 opencv 16 openNI 19 optimus 2 orientation 2 OSC 29 oscdecoder 3 OSCEncoder 2 osx 2 output 5 output pin 2 packs 6 pade 2 particles 14 ParticlesGPU 2 paste 2 patch 14 Patching 8 patchlet 2 paths 2 pc 3 pd-extended 3 PDF 3 PDFTexture 2 performance 20 perspective 3 Phidgets 2 phong 2 photosynth 2 Physics 10 picture 2 pin 6 pins 2 pipet 5 Pixel 3 pixel shader 2 pixelprecise 2 Pixels 2 plane 2 play 2 playback 10 player 13 player (EX9.Texture) 8 plugin 203 Plugininterface 5 png 7 point sprite 2 pointcloud 8 points 2 polar 2 polygon 6 polyline 2 position 5 POST 2 power 2 powerpoint 2 press 2 problem 9 processing 5 project 7 projected texture 4 projection 10 projection mapping 7 projectionmapping 11 projector 12 protocol 2 ps3 2 ps3 eye 2 ps3eye 4 pwm 2 quad 12 quads 3 question 2 queue 10 R 2 range 2 raw 6 reader 5 realsense 2 Receiver 2 recognition 2 record 3 recording 2 red 2 red box 3 reflection 2 RegExpr 3 RemoterSA 2 render 3 Rendered 2 renderer 30 renderer bug 2 rendering 2 resample 2 reset 4 resolume 3 resolution 7 resolved 3 retina 2 reverse 2 rfid 3 rgb 2 rgbd 3 rift 6 rigidbody 2 rope 3 rotate 7 rotation 3 rs232 13 rtsp 4 S+H 2 save 2 saving 5 scale 8 scaling 2 scene assimp 2 screens 2 Screenshot 4 scroller 2 scrolling 2 SDI 3 SDK 4 Search 7 Seek Time 2 segment 5 select 5 semantics 2 send 2 send receive 4 SendEmail 3 sensors 3 Separate 4 sequencer 4 serial 4 Server 3 servo 2 SetPatch 3 SetSlice 4 setup 3 shader 232 Shaders 3 shadows 4 SharedMemory 6 SharedTexture 11 shortcut 6 shutdown 2 sift 2 Size 3 skeleton 15 skinning 7 SLI 3 slice 8 slow 3 smpte 2 sorting 5 sound 8 sound card 3 source 2 special-character 2 speech 5 speech recognition 2 speed 6 sphere 3 splash 2 SplinesGPU 2 split 2 spread 51 spreadable 2 spreads 5 stack 2 Stallone 2 Startup 12 state 2 static 2 stereo 2 Store 3 stream 2 streaming 4 string 23 string2enum 2 studio 2 stutter 2 subpatch 10 Sur40 2 Surface 3 svg 19 switch 10 switcher 2 sync 3 synchronisation 11 system crash 2 tablet 2 tablet PC 3 tag 3 tcp 12 teamviewer 2 tearing 2 template 2 TexCoords 2 text 30 texture 43 texture coordinates 3 texture preloading 2 texturefx 4 time 5 timecode 4 Timeliner 14 TimelinerNG 2 TimelinerSA 5 timer 2 Timing 2 Tobii 2 todo 2 todomap 11 Toggle 7 togglebutton 2 tokenizer 4 Topographic 3 Touch 15 touchOSC 6 tracking 18 transform 20 transparency 8 trautner 3 tri-sync 2 triplehead2go 2 troubleshooting 3 tty 3 TUIO 7 tutorial 2 Twitter 5 typography 2 typospread 5 udp 21 uEyeCam 2 ui 4 undistort 2 unfold 2 unicode 2 unity 4 unity3d 3 unzip 2 update 4 URL 3 Usability 2 usb 6 usb camera 2 user 4 UV Mapping 4 v4p 4 value 9 vaudio 6 vector 5 vector math 4 vertex 5 vertex shaders 2 VertexBuffer 7 vertexshader 3 vertigo 2 video 46 video card 4 video output connection 2 video playback 11 video sync 3 videoin 15 videomapping 6 VideoTexture 4 viewport 3 vimeo 2 virtual reality 2 Visual C++ Runtime 3 vj 5 vlc 32 vnc 2 volume 2 Volume texture 2 vst 11 vvvv 20 vvvv-sdk 2 vvvv50 2 warping 2 wave 3 wave simulation 2 waveplayer 3 web 6 webcam 12 WebGL 2 wiimote 2 window 3 windows 6 windows 7 8 windows 8 9 windows 8.1 2 wordwrap 3 workshops 2 write 3 writer 17 xfile 7 xml 16 xpath 3 xtion 5 youtube 2

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Videoplayback (wmv) not fluid

question   resolved   using-vvvv

Bertelmann

6

48 min ago
Bertelmann

169

DX11 and vector based file formats

question   open   using-vvvv

SuperflysiNZ

1 hour ago
SuperflysiNZ

11

player EX9.Texture loop defined frames

question   open   using-vvvv

mindthegap

8 hours ago
mindthegap

27

frameplayer blend mix combination

question   open   using-vvvv

mindthegap

4

8 hours ago
mindthegap

97

Any chance to get the CEF bindings updated to the latest and greatest?

feature   open   devvvv

m9dfukc

2

9 hours ago
m9dfukc

138

scroll wheel patch navigation problem

bug   open   using-vvvv

dottore

6

1 day ago
sebescudie

111

How to calculate normals in DX11

question   open   graphics

Luper

1

1 day ago
lecloneur

86

Trouble with 3D Cross Compute shader

question   resolved   graphics

everyoneishappy

2

1 day ago
everyoneishappy

125

C4D DAE to VVVV Culling Problem

question   resolved   graphics

parabola

4

2 days ago
parabola

153

Debug Timing, can't remove debug timing from node...

bug   resolved   devvvv

antokhio

1

2 days ago
joreg

57

HTMLTexture - Possible to specify a custom HTTP_USER_AGENT

question   open   using-vvvv

tomeic

2

2 days ago
tomeic

86

Skinned Skeleton and Kinect

question   open   using-vvvv

catweasel

45

2 days ago
antokhio

8,299

Myo controller plugin

question   open   devvvv

galaktika

2

2 days ago
galaktika

289

.NET 4.5 is red on windows 10

bug   fixed   using-vvvv

microdee

11

2 days ago
u7angel

555

can't upload files in comments anymore?

bug   resolved   website

sunep

9

2 days ago
velcrome

142

No mouse or keyboard detected on 45beta34 on WinXP

question   fixed   using-vvvv

deby

7

3 days ago
velcrome

167

A node to recognize null or valid value?

question   resolved   node

ralphalone

2

1 week ago
StiX

130

Loading texture Problem

bug   resolved   graphics

cocteau

3

3 days ago
cocteau

123

Directory count pin for SubDir Node

feature   fixed   node

catweasel

1

3 days ago
joreg

94

creating a polyline by grid values

question   open   node

kamy41

3 days ago
kamy41

54

texture count limit

question   open   using-vvvv

aperfectline

4 days ago
aperfectline

55

Does HTMLTexture support hardware acceleration?

question   open   node

m9dfukc

1

4 days ago
m9dfukc

64

DX9 to DX11 texture

question   resolved   using-vvvv

sunep

15

4 days ago
avaos

2,692

UDP / OSC problem

question   resolved   IO

darrrr

6

4 days ago
joreg

125

Multiple texture on multiple geometry

question   open   graphics

Luper

3

4 days ago
Luper

78

anonymous user login

Shoutbox

~5h ago

dominikKoller: http://yami-ichi.biz/wwyw/ Posting this here for the logo. Its good though, check it out! WWyW #VVVVvVV

~10h ago

joreg: @kefta: thanks, sent you a mail..

~11h ago

sunep: Anyone in Budapest? I'll be there until Wednesday

~1d ago

keftaparty: @joreg , if you wanna go with a Kinect2 I have mine actually unused in Berlin.

~1d ago

dominikKoller: i present to you: @TheEyeTribe Eyetracking in visual programming environment #vvvv forum-alpha/theeyetribe-eyetracking-vl-plugin VL

~1d ago

joreg: @m9: any time..(afternoons)

~1d ago

m9dfukc: @joreg, could bring you the leap over to the praxis office! Might forget it otherwise.

~1d ago

joreg: @m9 supa!

~1d ago

m9dfukc: jep, can bring a leap!

~1d ago

joreg: anyone coming to @SchmiedeHallein who could bring a leap and/or kinect2?