» Forum
This site relies heavily on Javascript. You should enable it if you want the full experience. Learn more.

Forum

new thread

  reset tags

Click to toggle, doubleclick or Shift+click to solo a tag

.bat 2 .x file texture 3 /dx9ex 3 32bit 3 3d 18 3d geometry 7 3D Mapping 9 3d model 3 3ds 2 45beta30 4 45beta30.2_x64 3 45beta32.0 4 5.1 2 64bit 8 = 2 Ableton 8 access 2 Add/Flow Active-X 2 addon 2 addonpack 7 address 2 adsr 2 alpha 17 amd 3 Android 5 animation 23 apc40 2 api 3 appendbuffer 2 applications 2 arduino 43 array 2 art 3 artk+ 2 ArtNet 14 ascii 3 asio 7 aspectratio 3 assets 3 assimp 6 AsString 5 AsVideo 2 async 2 ati 6 Attractor 2 audio 36 AudioOut 4 augmented reality 3 automata 9 AVI 4 B-Spline 2 B-spline (3D) 2 backbuffer texture 2 background 3 Bang 21 BASS 10 bass filestream 2 BassSound.dll 2 bcr2000 2 Behavior 3 Beta 29.2 2 beta27 2 beta27.1 2 beta27.2 3 beta29 3 beta31.2 2 billboard 3 bin 2 binary 3 binsize 13 Blackmagic 4 blend 4 blob 3 Blob Tracking 2 bold 2 bookmarks 2 boolean 3 bootcamp 3 bounds 2 bountysource 2 Box 4 box2d 12 Boygroup 12 boygrouping 23 Broken links 2 browser 2 buffer 7 bug 31 bullet 2 bulletphysics 7 button 10 c# 9 C4D 2 calibrate 3 camera 22 camera feed 2 camera node 2 capture 3 Car 2 change 5 character 4 chrome 3 Circle 2 clipping 2 clock 4 cms 2 code-editor 10 codec 4 collada 30 Color 13 colortracker 7 communication 4 community 2 compile 2 Compute Shader 3 connecting 3 Cons 2 contour 11 contribution 10 control 2 controller 6 coordinates 9 copy 4 count 2 Counter 3 crack exe 2 crack-exe 2 crash 17 CreateNode 2 creativity 2 crop 3 cross 2 cubemap 5 cull 2 cursor 3 cycles 2 cylinder 2 dae 4 data 5 data visualization 2 Database 3 dds 5 debug 5 debugging 2 decklink 3 Decode 2 Decoder 2 default 4 deform 2 delaunay 3 delay 5 demo 2 dependencies 2 depth 10 depthbuffer 3 detecting 2 detection 3 DetectObject 2 Development 6 device 4 directory 10 DirectShow 5 directx11 3 distortion 2 distribute 2 DMX 19 dock 2 documentation 4 drag 2 draw 2 DrawFixed 3 drawing 3 drawing lines 2 driver 5 drivers 2 dshow 4 DX11 115 DX9 11 dx9ex 11 dx9Texture 9 dynamic 6 dynamic plugin 18 DynamicPins 2 echo 2 effect 12 email 2 emgucv 3 engine 2 enum 2 enums 3 equal 3 error 9 evaluate pin 2 events 3 EX9 15 exception 2 exceptions 2 executable 2 exhibition 2 explode 2 explorer 2 Export 3 exporting 2 exposed pins 2 eye tracking 2 eyefinity 5 Eyesweb 2 face 4 Facebook 3 facetracker 4 fade 2 fail 2 fast 2 feedback 5 festival 4 FFT 12 file 12 file mask 2 filename 2 filestream 37 filestream2 8 filesystem 2 filetexture 10 finder 4 finger tracking 2 firewire 2 Firmata 10 Firmata 2.2 3 flash 7 focus 2 folder 3 follow 2 font 2 format 2 FOV 2 fps 5 framedelay 6 framerate 4 frankfurt 3 Fraps 2 freeframe 6 freelance 4 freeze 6 fullscreen 13 FX 2 game 3 Gamecontroller 2 geometry 8 geometry shader 5 gesture 4 getpath 2 GetSlice 8 getting started 2 GIFS 3 github 3 glitch 3 google 3 GPU 6 GPU particles 5 Gradient 2 graph 3 graphics 4 graphics card 3 grid 9 Grid Editor 2 grideditor 3 group 6 gsfx 2 gui 15 hand 3 handshake 2 hardware 10 Hashtag 2 HD 2 hde 2 hdmi capture 2 help 12 hid 7 hittest 3 hlsl 17 Homography 6 html 15 html texture 2 HTMLTexture 12 http 9 HWND 2 Hz 2 ids 2 image 3 image processing 3 ImageLoader 2 images 2 import 4 index 4 infrared 2 INode2 2 input 10 input pin 4 InputMorph 2 inspektor 2 Installation 8 installing 3 intel 2 interactive 7 interactive floor 2 Interface 7 intersect 4 Interval 2 io 5 IOBox 27 iOS 2 ip camera 3 iPad 2 ISpread 2 issue 2 javascript 4 jitter 2 job 16 join 2 key 6 keyboard 20 keyboard shortcut 3 KeyboardState 2 keymatch 3 kinect 125 kinect skeleton 2 kinect2 10 Kontrolleur 2 lag 2 laptop 2 laser 2 latency 3 layer 3 leap-motion 10 Led 5 legacy 5372 LFO 6 light 3 Line 12 LinearFilter 2 linux 2 list 3 live 4 loader 2 log 3 logic 4 logstartup 3 london 4 lookat 2 low framerate 2 LTC 2 lumax 2 mac 10 MainLoop 2 map 2 Mapping 14 marker 2 mask 4 math 5 matrix 6 matrox 3 max-msp 4 mdmod 2 mean 4 meetup 2 memory 4 memory leak 4 menu 3 merge 2 Mesh 30 mesh deform 2 mesh xfile 2 micro 2 microsoft 8 middle click 3 midi 39 Midi Note 2 midiout 3 missing 4 mix 2 model 3 module 92 motion 5 motion speed 2 motion tracking 5 mouse 18 MouseState 2 mp3 3 mp3parser 2 MRE 4 multi display 2 multi touch 2 multicam 2 multichannel 7 multiple projectors 4 multiscreen 15 multiselection 2 multitouch 16 MultiViewport 2 music 5 mysql 4 network 12 newb 3 nil 2 node 7 Node Browser 2 node13 4 nodelist.xml 2 nodes 2 normals 3 nuget 3 nvidia 8 Nvidia EdgeBlending 2 oculus 5 online 2 onopen 2 opencv 13 openNI 18 optimus 2 OSC 25 oscdecoder 3 OSCEncoder 2 output 4 output pin 2 packs 3 pade 2 particles 11 ParticlesGPU 2 patch 14 Patching 7 patchlet 2 paths 2 pc 3 pd-extended 3 PDF 3 PDFTexture 2 performance 18 perspective 2 Phidgets 2 phong 2 photosynth 2 Physics 8 picture 2 pin 6 pipet 5 Pixel 3 pixel shader 2 pixelprecise 2 Pixels 2 play 2 playback 8 player 10 player (EX9.Texture) 7 plugin 202 Plugininterface 3 png 7 pointcloud 5 points 2 polar 2 polygon 4 position 5 POST 2 power 2 powerpoint 2 press 2 problem 8 processing 5 project 7 projected texture 4 projection 8 projection mapping 3 projectionmapping 11 projector 11 ps3 2 ps3 eye 2 ps3eye 4 pwm 2 quad 10 quads 3 question 2 queue 8 R 2 range 2 raw 4 reader 4 recognition 2 record 3 red box 3 reflection 2 RegExpr 2 render 2 Rendered 2 renderer 24 rendering 2 resample 2 reset 4 resolume 3 resolution 7 resolved 3 reverse 2 rgb 2 rgbd 3 rift 5 rope 3 rotation 2 rs232 12 rtsp 4 S+H 2 save 2 saving 5 scale 8 scaling 2 scene assimp 2 screens 2 Screenshot 4 scroller 2 scrolling 2 SDI 3 SDK 4 Search 6 Seek Time 2 segment 5 select 4 send 2 send receive 4 SendEmail 3 Separate 4 sequencer 4 serial 4 Server 2 servo 2 SetPatch 3 SetSlice 4 setup 2 shader 229 Shaders 3 shadows 3 SharedMemory 5 SharedTexture 10 shortcut 5 shutdown 2 sift 2 Size 3 skeleton 14 skinning 6 SLI 3 slice 8 slow 2 smpte 2 sorting 5 sound 7 sound card 3 speech 5 speech recognition 2 speed 4 sphere 2 splash 2 SplinesGPU 2 split 2 spread 50 spreads 2 stack 2 Stallone 2 Startup 12 state 2 static 2 stereo 2 Store 2 stream 2 streaming 3 string 22 string2enum 2 stutter 2 subpatch 8 Sur40 2 Surface 3 svg 17 switch 10 switcher 2 sync 2 synchronisation 11 system crash 2 tablet 2 tablet PC 3 tcp 10 tearing 2 template 2 TexCoords 2 text 27 texture 38 texture coordinates 3 texture preloading 2 texturefx 4 time 4 timecode 4 Timeliner 12 TimelinerSA 2 Tobii 2 todo 2 todomap 10 Toggle 6 togglebutton 2 tokenizer 3 Topographic 2 Touch 13 touchOSC 6 tracking 17 transform 18 transparency 8 trautner 2 triplehead2go 2 troubleshooting 2 tty 3 TUIO 7 tutorial 2 Twitter 5 typography 2 typospread 5 udp 18 uEyeCam 2 ui 3 undistort 2 unfold 2 unity 4 unity3d 3 update 3 URL 3 Usability 2 usb 6 usb camera 2 user 4 UV Mapping 3 v4p 4 value 8 vector 3 vector math 3 vertex 4 VertexBuffer 7 vertexshader 3 vertigo 2 video 41 video card 3 video output connection 2 video playback 11 video sync 3 videoin 13 videomapping 3 VideoTexture 2 viewport 2 virtual reality 2 Visual C++ Runtime 2 vj 5 vlc 31 volume 2 Volume texture 2 vst 10 vvvv 15 vvvv-sdk 2 warping 2 wave 3 wave simulation 2 waveplayer 3 web 6 webcam 10 WebGL 2 wiimote 2 windows 4 windows 7 8 windows 8 9 wordwrap 3 workshops 2 write 3 writer 15 x64 4 xfile 6 xml 13 xtion 4 youtube 2

topic

started by

replies/new

views

last reply

LFO reverse pin

question   open   using-vvvv

Mori

1

1 hour ago
lasal

31

template for custom data types

question   open   using-vvvv

elliotwoods

7

2 hours ago
korriander

528

Importing GIFs

question   open   using-vvvv

mediadog

11

4 hours ago
tonfilm

1,637

Importing GIFs with TextureImageLoader

question   open   node

eirini_soo

1

10 hours ago
tonfilm

98

Phong Plus NormalMapping in DX11

question   open   graphics

princemio

1

16 hours ago
everyoneishappy

65

ARToolKitPlus & Windows8

question   open   node

LCA

22 hours ago
LCA

44

Kinect v2 RGB - Depth Align

question   open   using-vvvv

princemio

8

1 day ago
tmp

424

mre.mdmod.2 pointshadow

question   open   graphics

ggml

3

1 day ago
microdee

146

Spread of text texture on DX11 ?

question   open   using-vvvv

io

9

1 day ago
velcrome

231

dx11 depthbuffer

question   resolved   graphics

ggml

4

1 day ago
everyoneishappy

134

Visual Artist Wanted ! ( -> brainwaves to visuals)

question   open   project/idea

flame

2 days ago
flame

152

threaded generic nodes: big integer data type

question   resolved   devvvv

digitalwannabe

8

2 days ago
Elias

469

DetectObject crashes

question   open   node

Alec

2

2 days ago
antokhio

79

STREAMOUT from GEOMFX and GRID...where are my verts?

question   open   graphics

princemio

1

2 days ago
princemio

73

I don't found node FrameDelay (animation)

question   resolved   node

Milady86

1

3 days ago
joreg

121

DirectShow Filter implementation

question   resolved   devvvv

soriak

5

3 days ago
soriak

171

Oculus Rift DK2 development required

question   open   devvvv

mrboni

7

3 days ago
everyoneishappy

628

Spread OSC_MidiIn

question   resolved   using-vvvv

matka

2

3 days ago
matka

87

DDS DXT1 on Intel HD 5000

question   open   using-vvvv

KP

1

3 days ago
tonfilm

145

double input for us with kinect

question   open   IO

gheronimous

2

3 days ago
gheronimous

157

Ping Node

question   resolved   node

sven

4

3 days ago
sebl

125

bug in Sync (Network FileStream) in beta 33

bug   open   using-vvvv

aivenhoe

4 days ago
aivenhoe

64

rs232 frame rate

question   open   using-vvvv

StiX

4 days ago
StiX

71

artnet receiver via network microsoft loopback adapter

question   open   using-vvvv

Carlos Mononoke

10

4 days ago
Carlos Mononoke

281

anonymous user login

Shoutbox

~5h ago

joreg: @io: we have a new workshop format planned for that this year. to be announced with the rest of the workshops mid jannuary.

~5h ago

joreg: @mori better start a forum-thread describing your problem in more detail. because if you just ask: Can I? the answer is: Yes.

~5h ago

Mori: Can I connect the reverse pin of an LFO to something event triggered? I can't seem to find a way :(

~5h ago

Mori: Can I connect the reverse pin of an LFO to something event triggered? I can't seem to find a way :(

~6h ago

io: Yes, good patching style is the most difficult skill to learn when you are an isolated vvvv user as myself

~6h ago

Mori: Is there a workaround for the reset pin on LFO? Wave shaper doesn't do it

~14h ago

guest: @io Node13's Software Engineering Patterns workshop by Meso essentially fit the MVC pattern. It would be good if they run it again.

~19h ago

joreg: @io more than what?