» VVVV.Packs.MultiTouchStack
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VVVV.Packs.MultiTouchStack

pack
Credits: xdnitro (commissioner), dotdotdot (commissioner of previous version), james g jackson (multitouch math)

about

This is a rewrite of the MultiTouch Stack nodes mentioned here:

The rewrite brings the following functions:

  • Help patches
  • Custom hit functions (e.g. image mask, transform, shapes)
  • Custom hit events for any hit function (get an event callback when a custom area of a slide is hit, e.g. buttons on slides)
  • Filter nodes
  • Preview (DX11) for easy debugging
  • TouchSimulator (thanks to xdnitro)
  • Object Oriented everything

Thanks to Luma (xdnitro) for funding development.

The nodes are open source (https://github.com/elliotwoods/VVVV.Nodes.MultiTouchStack) and should run on AnyCPU.

download

VVVV.Nodes_.MultiTouchStack 20170306 (AnyCPU).zip
06.03.17 [06:53 UTC] by elliotwoods | 347 downloads
Tested with vvvv_50beta35.1_x64
Show 1 older revisions

Older Revisions

VVVV.Nodes_.MultiTouchStack 20170301 (AnyCPU).zip
01.03.17 [15:06 UTC] by elliotwoods | 80 downloads
Tested with vvvv_50beta35.1_x64

velcrome 02/03/2017 - 22:53

works great with multitouch!

thanks for sharing to the both of you

microdee 11/03/2017 - 13:10

this is the best! saved me a lot of time! also developed a module which can give sliders that fancy mobile ux momentum so you can toss them around.

anonymous user login

Shoutbox

~12h ago

metrowave: yah, thanks @tekcor

~16h ago

david: @tekcor. thats bad news. thanks for putting it together and all the efford though. next time hopefully.

~1d ago

tekcor: VVVV.js workshop chanceled, unfortunately not enough people. Thanks to everyone who wanted to come and sorry!

~2d ago

neuston: @joreg Thank you very much!

~2d ago

joreg: @neuston: please check the country list again!

~2d ago

xd_nitro: no users in all of Wales!

~3d ago

microdee: it's like telling a west-Ukrainian that they're Russians...

~3d ago

microdee: @tonfilm: Telling a person from Hong Kong that they're Chinese is a bigger insult than calling their mom names ;)

~3d ago

tonfilm: Patch your own #mainloop with microsecond precision in #reactive #dotNET style. #rxNET #rx #gamedev #vvvv #VL vl-patch-your-own-mainloops