» VVVV.Packs.MultiTouchStack
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VVVV.Packs.MultiTouchStack

pack
Credits: xdnitro (commissioner), dotdotdot (commissioner of previous version), james g jackson (multitouch math)

about

This is a rewrite of the MultiTouch Stack nodes mentioned here:

The rewrite brings the following functions:

  • Help patches
  • Custom hit functions (e.g. image mask, transform, shapes)
  • Custom hit events for any hit function (get an event callback when a custom area of a slide is hit, e.g. buttons on slides)
  • Filter nodes
  • Preview (DX11) for easy debugging
  • TouchSimulator (thanks to xdnitro)
  • Object Oriented everything

Thanks to Luma (xdnitro) for funding development.

The nodes are open source (https://github.com/elliotwoods/VVVV.Nodes.MultiTouchStack) and should run on AnyCPU.

download

VVVV.Nodes_.MultiTouchStack 20170306 (AnyCPU).zip
06.03.17 [06:53 UTC] by elliotwoods | 315 downloads
Tested with vvvv_50beta35.1_x64
Show 1 older revisions

Older Revisions

VVVV.Nodes_.MultiTouchStack 20170301 (AnyCPU).zip
01.03.17 [15:06 UTC] by elliotwoods | 76 downloads
Tested with vvvv_50beta35.1_x64

velcrome 02/03/2017 - 21:53

works great with multitouch!

thanks for sharing to the both of you

microdee 11/03/2017 - 12:10

this is the best! saved me a lot of time! also developed a module which can give sliders that fancy mobile ux momentum so you can toss them around.

anonymous user login

Shoutbox

~1h ago

Noir: big up vux

~7h ago

vux: New DirectX11 build, now on version 1.2 directx11-1.2-update

~1d ago

skyliner: @colorsound: voll laser wie du abgehst!

~2d ago

~2d ago

joreg: thanks to reports so far we were able to fix quite some bogus. here is another candidate: beta36-release-candidate please test. #vvvv

~2d ago

welovemedia: NDI in vvvv: Is the only option to convert to or from Spout? Is it a real "conversion" or does it add latency or not?

~3d ago

matka: @mediadog SkeletalMesh from mp.dx by mighty microdee