» VVVV.Packs.MultiTouchStack
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VVVV.Packs.MultiTouchStack

pack
Credits: xdnitro (commissioner), dotdotdot (commissioner of previous version), james g jackson (multitouch math)

about

This is a rewrite of the MultiTouch Stack nodes mentioned here:

The rewrite brings the following functions:

  • Help patches
  • Custom hit functions (e.g. image mask, transform, shapes)
  • Custom hit events for any hit function (get an event callback when a custom area of a slide is hit, e.g. buttons on slides)
  • Filter nodes
  • Preview (DX11) for easy debugging
  • TouchSimulator (thanks to xdnitro)
  • Object Oriented everything

Thanks to Luma (xdnitro) for funding development.

The nodes are open source (https://github.com/elliotwoods/VVVV.Nodes.MultiTouchStack) and should run on AnyCPU.

download

VVVV.Nodes_.MultiTouchStack 20170306 (AnyCPU).zip - 06.03.17 [06:53 UTC] by elliotwoods | 122 downloads
notes: Tested with vvvv_50beta35.1_x64

other/older revisions

VVVV.Nodes_.MultiTouchStack 20170301 (AnyCPU).zip - 01.03.17 [15:06 UTC] by elliotwoods | 53 downloads
notes: Tested with vvvv_50beta35.1_x64

velcrome 02/03/2017 - 22:53

works great with multitouch!

thanks for sharing to the both of you

microdee 11/03/2017 - 13:10

this is the best! saved me a lot of time! also developed a module which can give sliders that fancy mobile ux momentum so you can toss them around.

anonymous user login

Shoutbox

~13h ago

polyrhythm: sweet, thanks! i figured i'd be doing c++ with a 4kb

~1d ago

evvvvil: @polyrhythm: No software, pure C++ and GLSL. IQ's 4kb framework does help, but get your text coding gloves on. http://www.iquilezles.org/code/isystem1k4k/isystem1k4k.htm

~2d ago

joreg: removed one added 3: node17-workshops-announced vvvv #node17

~2d ago

drupal_admin: maintenance reboot in 2min. save your work. should be back in about 5mins.

~3d ago

polyrhythm: evvvvil what software you use for the 4kb? i'd like to try making a virgin prod :)

~4d ago

drehwurm: Nevermind... my fault.. had an old DX11 pack installed