» Texture AVI Writer (DX11)
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Texture AVI Writer (DX11)

plugin
Credits: zelesha for testing first version, vux for tips, Ruslan-B for FFmpeg.AutoGen, Michael Antykov (http://videofabrika.com) for sponsoring research

about

Record texture in avi file using H.264 codec (FFmpeg 2.8.1) with fast speed.

Some restrictions

  • Support only R8G8B8A8_Unorm format and multiples of two texture sizes
  • Not spreadable

Update

v1.2

  • Fix floating framerate,
  • Fix memory leak,
  • Update dependencies

Submit bugs and requests to:
https://github.com/gumilastik/VVVV.TextureWriter

download

64bit

TextureWriter_x64.zip
04.12.15 [19:51 UTC] by gumilastik | 1007 downloads
v1.2 (64 Bits)

32bit

TextureWriter_v1.2.zip
09.07.19 [11:20 UTC] by joreg | 451 downloads
v1.2 (32 Bits)

mrboni 19/12/2014 - 19:09

woooooooooooooo!

sanch 19/12/2014 - 19:40

Does it work with 64bit version? can't have it running on my 64 machine ...

u7angel 20/12/2014 - 01:26

brilliant, seems to work pretty good (32 bit)

tekcor 20/12/2014 - 19:52

Thats a gamechanger

graphicuserinterface 21/12/2014 - 18:54

doesnt work here,
00:01:55 ERR : Exception occured in TMPluginWrapperNode.Evaluate
00:01:55 ERR : E_OUTOFMEMORY: Ran out of memory (-2147024882)

downloaded the http://ffmpeg.zeranoe.com/builds/

guest 25/12/2014 - 04:50

64bit:
1. writing file but crashing vvvv on stop :(

64/32bit:
2. writing proper image when running on intel HD 4000
3. writing scrambled image when running on nvidia card

1000x1000@30fps

Win8.1, vvvv_45beta33.3, nvidia GT 650m (mobile) latest driver

PS: do i need http://ffmpeg.zeranoe.com/builds/ ? When yes, what should i do with it?

mrboni 10/01/2015 - 21:16

Working here. (32bit - gtx 970)

This is insanely good

Massive thanks

How are codec settings determined btw?

microdee 23/01/2015 - 21:58

for crashing on stop: visual studio debugger says "Unhandled exception at 0x00007FFF5A8D387C (ntdll.dll) in vvvv.exe: 0xC0000374: A heap has been corrupted (parameters: 0x00007FFF5A90CE20)." clicking continue will eventually allow vvvv to go on
also no exception thrown after debugger continue on stop
beta33.3 x64

g_da 25/02/2015 - 00:28

hi i am getting this when trying to use the help file

An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)

StiX 24/03/2015 - 14:52

could not open codec on x64, x86 works ok
can you maybe specify version of ffmpeg to use?
could there be same problem with PATH?

wow found the problem, it did not liked resolution of 300x505, could we get some specification what can we do? can i somehow change the settings of codec etc?

i can do whatever i want after recording with shellexecute and ffmpeg, but it would be nice to have some control over entry parameters if it is possible

guest 11/05/2015 - 15:56

Of late the recorder only seems to record uncompressed. Is there any suggestion about what settings need to be in place to get the right output? (I did install VLC recently. Could that have made a difference?)

SuperflysiNZ 06/09/2015 - 14:56

Getting a crash on exit, and red writer nodes when record is happening. Only 6KB files being created.

io 30/11/2015 - 13:09

Hi there seems to be a problem with frame-rates. If the frame rate is not stable the final speed of the video seems to be changing.. anybody noticed this?
In any case the resulting videos seems to be always too fast..
S.

vnm 15/11/2016 - 13:26

Call DisposeTexture() in Initialise() method will fix some problems with red node.

panki 06/06/2017 - 15:07

Hello,
I am just trying the help file and I am getting a wierd wave video. I open it on VLC after exporting and even if its in pause the waves still moving.

Any idea on how can i fix this?

35.5x64

panki 06/06/2017 - 18:10

ok; forget it and sorry. It was some sort of problem with VLC since I had opened the saved video on WindowsMedia player and it seems to be ok.

mfo 29/01/2018 - 20:15

Hi gumilastik,
this sounds great, but is unfortunately not working for me. Same issue that g_da has:

"An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)"

Any help? How does Writer find FFMpeg?

andresc4 06/02/2018 - 17:00

Same problem on 35.12x64

An attempt was made to load a program with an incorrect format. (Exception from HRESULT: 0x8007000B)

blausand 11/05/2019 - 03:50

...and still in 38.1 x64

 Es wurde versucht, eine Datei mit einem falschen Format zu laden. (Ausnahme von HRESULT: 0x8007000B)

Any hints to current solutions?

blausand 07/07/2019 - 23:19

Would it be easy to adjust the AVIDX11.TEXTUREWRITER.dll to match the current version of FFMPEG?
See screenshot, left ist vvvv plugin, right is current FFMPEG.

joreg 08/07/2019 - 01:48

@andresc4 @blausand this error clearly points at a mix-up in architecures, ie x86 vs. x64. that could mean: make sure that when using vvvv x64 you also have ffmpeg for x64

blausand 09/07/2019 - 11:10

Ha, indeed: The 64bit version is hidden as "older version" right here on this page.
Now that i found it, it's working as a charm!

~~Three~~Two and a half reason why i prefer this node over third party solutions:
  1. Texture AVI Writer (DX11) records alpha channel (Admittedly the currently chosen FFMPEG CoDec doesn't, but gumilastik could empower us to change this in the future)
  2. Any parameters in my vvvv patch can be added to the filename.avi automatically :)
  3. Recording of animations can be started and ended with frame precision, making production of rhythmic clips easy.

Thank you for your quick support once again, joreg!

joreg 09/07/2019 - 11:23

@blausand and thanks for pointing this out. i've now "fixed" this so both 32 and 64 bit downloads show up side by side.

anonymous user login

Shoutbox

~4d ago

~8d ago

joreg: The Winter Season of vvvv workshops is now over but all recordings are still available for purchase: https://thenodeinstitute.org/ws23-vvvv-intermediates/

~14d ago

schlonzo: Love the new drag and drop functionality for links in latest previews!

~22d ago

joreg: Workshop on 29 02: Create Sequencers and Precise Clock Based Tools. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-08-create-sequencers-and-precise-clock-based-tools-in-vvvv-gamma/

~29d ago

joreg: Workshop on 22 02: Unlocking Shader Artistry: A Journey through ‘The Book of Shaders’ with FUSE. Signup here: https://thenodeinstitute.org/courses/ws23-vvvv-12-book-of-shaders/

~1mth ago

joreg: Talk and Workshop on February 15 & 16 in Frankfurt: https://visualprogramming.net/blog/vvvv-at-node-code-frankfurt/

~1mth ago

woei: @Joanie_AntiVJ: think so, looks doable

~1mth ago

xd_nitro: Anyone remember who increased projector brightness by removing some components that product the color?

~1mth ago

Joanie_AntiVJ: This looks super interesting (vectors over network) would anyone here know how to implement this in beta? https://github.com/madmappersoftware/Ponk