» TexConvGUI
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TexConvGUI

tool dds texture bc7 batch convert converter
Credits: MS Texconv, meso, u7angel, woei

about

Simple GUI for MS Texconv.
Obviously inspired by u7angel's DDS Converter.

Needed BC7 compression which unfortunately is not supported by Nvidia Texture Tools.
Intel's Texture Works Plugin is nice but batches in Photoshop take ages.

Initial version was made while waiting for client feedback, so thanks to Meso for sponsoring.

 The gui part of the software is released under MIT License.

download

TexConvGui.7z
08.09.17 [15:16 UTC] by bjoern | 162 downloads
1.0

u7angel 08/09/2017 - 16:24

nice !

antokhio 10/09/2017 - 12:34

hmmph doesn't work for me for some reason....
just says done and nothing converted

bjoern 10/09/2017 - 15:21

Ah maybe try a path without spaces. Might have forgotten to quote.

antokhio 10/09/2017 - 17:08

Oui!
Now it works, but i can't view any of BC7_UNORM dds lol
just hangs vvvv hmmm.... also seems other types of compression also don't work

update: nop BC7 worked like charm, just not with filetex pooled
update 2: even more weird now everything works like charm for whatever reason....
seems like first time it did something wrong.

Also is it necessary to put resolution in "Resizing" or it takes source?

bjoern 10/09/2017 - 20:01

If you leave both at 0 it will take the original size. There are tooltips for every option, just hover over the fields with your mouse. I had "frozen" filetextures too when trying bc7. With the player node everything works fine.
Also with bc7 try Min Compress and see if it makes any difference qualitywise, it's a lot faster.

anonymous user login

Shoutbox

~7h ago

weareallclowns: has anyone used avr-gcc with vvvv? thinking about uploading a vvvv sketch to arduino

~1d ago

motzi: @udo2013: you can't change the resolution of the standard DX11 renderer (res=window size). use temptarget renderer + preview instead

~2d ago

Tamoeba Kale: Is it possible that i am missing thew whole "animation" category nodes? how?

~2d ago

udo2013: hello. is there a way to change the fullscreen resolution of renderer dx11? found no possibility + can not be opened.

~3d ago

tekcor: @joreg vl.glTF loader looks intense inside, but is red in b36.

~3d ago

MultiNIL: @joreg sure!

~3d ago

joreg: @MultiNIL supa! can we have this as a gallery entry? 24

~3d ago

MultiNIL: forgot to share: our very first vvvv project, digital-hybrid-airhockey-table: https://vimeo.com/210617286 making of: https://vimeo.com/269974764

~4d ago

dawoof: looking for a VJ/performer for the 1st of june for 1 hour in Amsterdam for a Conference, Hit me up +649241940

~4d ago

tekcor: @joreg cool seems like i missed that one. such a good shader resource