» QuadStripe (DX11.Layer)
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QuadStripe (DX11.Layer)

effect
Credits: Oroginal code from paulhoux https://github.com/paulhoux

about

Quad stripe in GS.
Adopted and translated by antokhio.

download

QuadStripe.zip
12.07.15 [16:26 UTC] by antokhio | 1090 downloads

lecloneur 12/07/2015 - 18:01

Yes!

newemka 26/05/2016 - 22:30

awesome! only texture is missing

microdee 27/05/2016 - 01:11

for texture:
https://github.com/microdee/mp.dx and Line (DX11 Mitter)

jib 03/08/2018 - 18:32

I'm using it via your very helpful suggestion! Is there a way to create a closed line as well ?

antokhio 06/08/2018 - 13:18

LineStripWithAdjacency is't most user friendly type of line, if you want line closed, you have to give it extra vertices, look on that patch:

 https://www.dropbox.com/s/gkcivtdxfaltaqe/QuadStripe%20%28DX11.Layer%29%20closed%20help.v4p?dl=0

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Shoutbox

~8h ago

andresc4: DX11 Particles + Kinect2 + real led cube https://www.instagram.com/p/Ci6xWGjrFmK/

~2d ago

joreg: @manuel: good stuff, thanks for sharing!

~3d ago

manuel: this happened in september vvvv+ableton https://www.youtube.com/watch?v=X2kFsho3ajA

~3d ago

guest: SSR

~2mth ago

karistouf: i m searching for a solution on a cylinder end and 3 Hittest... tx https://discourse.vvvv.org/t/hitest-on-a-cylinder-end-in-3d/20725

~2mth ago

mediadog: @schlonzo Oh just wait - see how far we have already come: http://old.noirflux.com/VideoFiles/FireAndIce-1.m4v

~2mth ago

schlonzo: it is really hot here