» ParticlesGPU_3D_Static_Typo (EX9.Effect)
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ParticlesGPU_3D_Static_Typo (EX9.Effect)

Credits: Dottore, Lasal, Woei.


Just a way to read laaaaaarge text files on vvvv.


The Text Metric texture is gereated using this,


If you want to know more about Particles on GPU.


Thanks Dottore.


19.07.12 [11:30 UTC] by woei | 1572 downloads
saving one control texture / texture lookup
Show 1 older revisions

Older Revisions

18.07.12 [21:59 UTC] by lasal | 742 downloads

DiMiX 19/07/2012 - 01:16

Thanks lasal, fancy for dynamic version? :D

sebl 19/07/2012 - 02:29


lasal 19/07/2012 - 09:38

DiMiX, let´s see if i have time to make the dynamic one.
thanks guys.

woei 19/07/2012 - 11:32

hej lasal, hope you don't mind. uploaded a version where you'd need a controltexture less, thus one less texture lookup.

lasal 19/07/2012 - 11:51

Grande Woei.
Thanks for the tip.

io 19/07/2012 - 14:27

air conditioning shader please .... grande Ari!

matka 19/07/2012 - 16:41

qreat!!! +1 for AC

lasal 19/07/2012 - 17:02

io, i´m working on it but VS 7.0 isn´t yet implemented :P

patrick 26/09/2012 - 01:31

When trying to export a font map using Writer (EX9. FontMap), I only get a 1kb sized (NameOfFont).MET file instead of a .PNG. Any suggestions why?

lasal 26/09/2012 - 22:19

Hi Patrik,
have you tried with other v4 version?

patrick 27/09/2012 - 13:31

Yo Lasal, I'm redirecting my/this issue to writer-(ex9.-fontmap)-wont-render-a-png))

alg 02/10/2012 - 20:03

This is great example, thank you for sharing.

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