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Particle Madness

tutorial compute shader node13 dx11 workshop

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The attached folder contains all the patches we saw during the Particle Madness workshop.
In the text document you find all the steps followed in order to build the final particle system.

need:

newemka 08/03/2013 - 11:02

Thanks for this pure madness!

DiMiX 08/03/2013 - 11:11

grazie mr.dottore
vux's presentation examples would be also highly appreciated

DiMiX 11/09/2013 - 23:56

in current DX11 pack camera module is missing

edit:ok could be replace with normal one

levi 21/01/2014 - 14:07

hi,
im trying to calculate time passed after emmition for each particle in the emmition CS
so if i go

Output[index].lifeT += dt;

that gives me the lifetime of the particle, but for that index only.
how can this value continue calculating for all the particles?
maybe not asking this right, bit of a noob.

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